Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 11:32 UTC17d ago | 0 | – | running | 0 |
| Tue 15 Sep, 09:31 UTC29d ago | 11+1 queue | halved by day 1 | 11.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Facepunch AUX1?
The current player count on Facepunch AUX1 is 0. Over the past seven days, the average player count was 0.
How is Facepunch AUX1 ranked?
Ranked #15,960 on seven-day player hours, Facepunch AUX1 is in the top 71% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Facepunch AUX1?
These Top Rust Servers lists include Facepunch AUX1: Top ranked Rust servers. It appears under these filters on the server list: Type: No plugins at all; Group limit: 5 or more; Boxes: Official only.
What is the meaning of the tags on Facepunch AUX1?
Published by Facepunch AUX1 for the game's server browser to read: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival follows the standard Rust ruleset; mp0 (Max players): There are 0 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2635 (Protocol): Protocol 2635 is required to join; your game must be on the same version; cs167428 (Build): The game build is 167428; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Who manages Facepunch AUX1?
Facepunch AUX1 and 124 other servers we track all publish a playrust.com hostname, which points to the same operator.
Settings and map
What is the map on Facepunch AUX1?
Facepunch AUX1 runs a procedural map of size 4,000 with seed 1095582362, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map.
What does Facepunch AUX1 run for rules and settings?
You will not find a gather rate in the name Facepunch AUX1. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. You can find it under the Official tab in game. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on Facepunch AUX1?
On Windows, Facepunch AUX1 operates Rust network protocol 2635 and build 167428. Your game needs the same protocol to connect; Steam takes care of updating it.
How well does Facepunch AUX1 perform?
Its average server fps over the last 48 hours was 145, with a low of 80. At its peak, it held 95,774 entities: everything from buildings to deployables and more. At its highest, it consumed 3,824 MB of memory. Players feel lag when fps drops and entities increase.
What is the server location for Facepunch AUX1?
A region is not published by Facepunch AUX1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 57.128.211.49:28015.
What is the uptime of Facepunch AUX1?
Facepunch AUX1 is online at the moment. The uptime it gives suggests a restart around 20 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.
Wipe cycle
What can you expect on wipe day on Facepunch AUX1?
The average busiest count over recent wipes is 6 players. The latest wipe saw its highest player count 0 hours in. Half the peak was held until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.
When does Facepunch AUX1 wipe?
Too few wipes are recorded for Facepunch AUX1 to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 17 days 22 hours ago.
Connection
What are the steps to join Facepunch AUX1?
To connect manually, open the console with F1 and type client.connect 57.128.211.49:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.