RS-16736Community server
GHC-Test Rust
Offline 57.130.78.114:30552 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on GHC-Test Rust?
GHC-Test Rust is offline at this moment; the last signal was 13 days 3 hours ago.
How is GHC-Test Rust ranked?
The last seven days of player hours place GHC-Test Rust at #16,736, in the top 70% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry GHC-Test Rust?
These Top Rust Servers lists include GHC-Test Rust: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on GHC-Test Rust?
The game's server browser reads the tags that GHC-Test Rust publishes: gmrust (Game mode): Standard survival, as in Rust; mp24 (Max players): There are 24 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on GHC-Test Rust?
The map on GHC-Test Rust is procedural, size 3,000, seed 777001, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on GHC-Test Rust?
The name GHC-Test Rust does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on GHC-Test Rust?
Rust network protocol 2633 and build 165217 is what GHC-Test Rust runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of GHC-Test Rust?
No region is published by GHC-Test Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 57.130.78.114:30552 is its address.
How reliable is GHC-Test Rust?
The server GHC-Test Rust is down at the moment, with its last appearance 13 days 3 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe cycle
How often does GHC-Test Rust wipe?
Not enough wipe data exists yet to identify the rhythm of GHC-Test Rust. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 13 days 4 hours ago.
Connection
How can I connect to GHC-Test Rust?
To connect manually, open the console with F1 and type client.connect 57.130.78.114:30552. Or click Launch Rust on this page to open Rust through Steam and connect directly.