RS-8902Community server
private
Offline 59.130.40.144:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on private?
private is offline at this moment; the last signal was 3 days 18 hours ago. A seven-day average of 1 players was reached, peaking at 1.
How is private ranked?
Ranked #8,902 on seven-day player hours, private is in the top 40% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry private?
These Top Rust Servers lists count private among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on private?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags private publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on private?
A procedural map, created by the game, is in use on private.
What does private run for rules and settings?
The name private does not state a gather rate. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser shows it under Community. VAC, Valve's anti-cheat, is enabled.
About the server
What version is private running?
Rust network protocol 2634 and build 167398 is what private runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for private?
A region is not published by private. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 59.130.40.144:28015 is its address.
What is the uptime of private?
private is offline now; the last time it was seen was 3 days 18 hours ago. Across the last 4 full days, it was online for 5 of 96 hours, or 5%. Its first appearance in Top Rust Servers was on 10 October 2026.
Wipe schedule
When does private wipe?
The record holds too few wipes to determine private's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 4 days 14 hours ago.
Joining the server
What is the process to join private?
Use the console: open Rust, press F1, and type client.connect 59.130.40.144:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.