RS-15467Community server
test01
Offline EA 59.39.219.116:28015 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 05:02 UTC, in 1d 2h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on test01?
test01 is offline at this moment; the last signal was 22 days 11 hours ago.
How is test01 ranked?
In Asia, test01 is #471 on seven-day player hours, with #15,467 overall and a top 67% position among ranked servers.
Tags, lists, and filters
Where does test01 appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include test01: Best Rust community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the tags on test01?
The game's server browser reads the tags that test01 publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^b (Biweekly): It wipes every fortnight; EA (East Asia): The server browser lists it under East Asia. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
What is the map on test01?
A procedural map, created by the game, is in use on test01.
What does test01 run for rules and settings?
You will not find a gather rate in the name test01. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC, Valve's anti-cheat, is disabled.
Server details
What Rust version is test01 on?
On Windows, test01 operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of test01?
With its EA tag, test01 lists itself in Asia. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 59.39.219.116:28015.
What is the uptime of test01?
The server test01 is down at the moment, with its last appearance 22 days 11 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 22 September 2026.
Wipe cycle
How often does test01 wipe?
An estimate of test01's next wipe comes from biweekly: 14 days after its last wipe. On Friday 16 October at 05:02 UTC, the next wipe is anticipated. Its world was last replaced 40 days 21 hours ago. Its tags list a wipe schedule of every two weeks.
How to join
What is the process to join test01?
To connect manually, open the console with F1 and type client.connect 59.39.219.116:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.