RS-15521Community server
test01
Offline EA 59.39.221.72:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 92% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 05:49 UTC, in 1d 4h. Biweekly: 14 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on test01?
Currently, test01 is offline; the last sighting was 11 days 17 hours ago.
What is the ranking of test01?
In Asia, test01 is #479 on seven-day player hours, with #15,521 overall and a top 68% position among ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry test01?
These Top Rust Servers lists count test01 among their servers: Best Rust community servers. It appears under these filters on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
What is the meaning of the tags on test01?
Published by test01 for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166652 (Build): Running game build 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^b (Biweekly): It wipes every fortnight; EA (East Asia): The server browser lists it under East Asia. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
Which map is running on test01?
A procedural map, created by the game, is in use on test01.
Which settings and rules apply on test01?
The name test01 does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC off.
About the server
What version is test01 running?
test01 uses Rust network protocol 2634 and build 166652 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of test01?
test01 uses its EA tag to list itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 59.39.221.72:28015 is its address.
What is the uptime of test01?
Currently offline is test01, last seen 11 days 17 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe details
When does test01 wipe?
The next wipe for test01 is estimated from biweekly: 14 days after its last wipe. The upcoming wipe is set for Friday 16 October at 05:49 UTC. The present world has been live since 12 days 19 hours ago. Its tags list a wipe schedule of every two weeks.
How to join
What is the process to join test01?
Use the console: open Rust, press F1, and type client.connect 59.39.221.72:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.