Top Rust ServersObservatory · live
Live Servers11,554 Players56,943 Populated3,654 Fresh wipes · 3h106 Scanevery 5 min

RS-10758Community server

c1tas

Offline 60.111.53.135:28015 checked 10h ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#10,758
top 48%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75111:0012:0023:0000:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.9 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Thu 1 OctThu 24 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:57 UTC FW12d ago 1 – running 0
Thu 24 Sep, 19:04 UTC19d ago 1 halved by day 5 7 days 0
Sat 19 Sep, 22:54 UTC24d ago 1 – 4.8 days 0
Tue 15 Sep, 12:22 UTC28d ago 1 halved by day 1 4.4 days 0
Thu 3 Sep, 20:19 UTC FW40d ago – – 11.7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on c1tas?

Currently, c1tas is offline; the last sighting was 10 hours ago. A seven-day average of 0 players was reached, peaking at 1. The busiest point in the last 48 hours was 00:00 UTC, when it averaged 1 players.

What is the ranking of c1tas?

The last seven days of player hours place c1tas at #10,758, in the top 48% of ranked servers.

Server tags and lists

Where does c1tas show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include c1tas: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on c1tas?

The game's server browser reads the tags that c1tas publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166569 (Build): Game build: 166569; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on c1tas?

c1tas uses a procedural map, which the game generates.

What settings and rules does c1tas use?

The name c1tas does not state a gather rate. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.

Server details

What Rust version is c1tas on?

Rust network protocol 2634 and build 166569 is what c1tas runs, on Windows. The protocol must match for you to join; Steam will update your game.

What is the location of c1tas?

There is no region published by c1tas. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 60.111.53.135:28015.

How reliable is c1tas?

c1tas is offline now; the last time it was seen was 10 hours ago. It spent 25 of the last 168 hours online across 7 days, giving 15% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe cycle

What happens on wipe day on c1tas?

Across recent wipes, the busiest times averaged 1 players. 1 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.

How often does c1tas wipe?

There is no way to predict the next wipe on c1tas, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 12 days 16 hours ago.

Joining the server

What are the steps to join c1tas?

Use the console: open Rust, press F1, and type client.connect 60.111.53.135:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166569,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166569
Build Game build: 166569.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.