RS-13828Modded server
地图生成
Offline EA 60.4.9.103:27015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 15 October, 19:51 UTC, in 1d 9h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on 地图生成?
Currently, 地图生成 is offline; the last sighting was 12 days 7 hours ago.
How is 地图生成 ranked?
On seven-day player hours, 地图生成 ranks #13,828 overall, in the top 60% of ranked servers and #473 across Asia.
Tags, lists, and filters
Where does 地图生成 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include 地图生成: Top modded Rust servers. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How should you read the tags on 地图生成?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): This server wipes once a week; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; EA (East Asia): In the server browser, this appears under East Asia are the tags 地图生成 publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on 地图生成?
地图生成 runs a procedural map of size 1,000 with seed 1000, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
What settings and rules does 地图生成 use?
You will not find a gather rate in the name 地图生成. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The server runs with VAC on.
Server details
What version is 地图生成 running?
Rust network protocol 2634 and build 166494 is what 地图生成 runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for 地图生成?
With its EA tag, 地图生成 lists itself in Asia. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 60.4.9.103:27015 is its address.
What is the uptime of 地图生成?
地图生成 is offline now; the last time it was seen was 12 days 7 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 1 October 2026.
Wipe cycle
How often does 地图生成 wipe?
An estimate of 地图生成's next wipe comes from weekly: 7 days after its last wipe. On Thursday 15 October at 19:51 UTC, the next wipe is anticipated. Its world was last replaced 12 days 14 hours ago. Its tags carry a wipe schedule set to weekly.
Connection
What are the steps to join 地图生成?
To connect manually, open the console with F1 and type client.connect 60.4.9.103:27015. Or click Launch Rust on this page to open Rust through Steam and connect directly.