RS-15903Community server
nameserver
Offline 62.109.166.241:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is nameserver?
Currently, nameserver is offline; the last sighting was 11 days 13 hours ago.
Where does nameserver sit in the rankings?
On player hours across seven days, nameserver is #15,903, inside the top 70% of all ranked servers.
Server tags and lists
Where does nameserver appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count nameserver among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on nameserver?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): Player slots: 1; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166586 (Build): Game build: 166586; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags nameserver publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Settings and map
Which map is running on nameserver?
nameserver uses a procedural map, which the game generates.
Which settings and rules apply on nameserver?
You will not find a gather rate in the name nameserver. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is nameserver running?
nameserver uses Rust network protocol 2634 and build 166586 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of nameserver?
No region is published by nameserver. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 62.109.166.241:28015 is its address.
What is the uptime of nameserver?
Currently offline is nameserver, last seen 11 days 13 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 2 October 2026.
Wipe schedule
When does nameserver wipe?
Not enough wipe data exists yet to identify the rhythm of nameserver. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 11 days 13 hours ago.
Joining the server
What is the process to join nameserver?
To connect, start Rust, hit F1, and enter client.connect 62.109.166.241:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.