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Live Servers11,455 Players36,923 Populated2,981 Fresh wipes · 3h82 Scanevery 5 min

RS-2396Modded server

CYBERSHOKE | #1 Vanilla (x2)

Online EU 62.122.215.125:28015 checked 13m ago

2x weekly wipes vanillamoddedoxide
Connect
Players now
0/ 300
0% full
7-day average
2
peak 10
Rank
#2,396
top 11% · #903 in EU
Last wipe
5d ago
weekly schedule
Next wipe
T− 1d 11h
Fri 16 Oct, 14:59 UTC
Light curve

Players

AveragePeak
0246804:0013:0022:0007:0016:0001:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

010020030040004:0013:0022:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 11% of all ranked servers, top 32% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

fixed weekdays

Next wipe Friday 16 October, 14:59 UTC, in 1d 11h. Every Friday at 14:59 UTC · medium confidence

usual gap7 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak15players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. T− 1d 11hFri 16 Oct, 14:59 UTC
  2. T− 8d 11hFri 23 Oct, 14:59 UTC
  3. T− 15d 11hFri 30 Oct, 14:59 UTC
  4. T− 21d 15hThu 5 Nov, 19:00 UTCFW
  5. T− 22d 11hFri 6 Nov, 14:59 UTC
  6. T− 29d 11hFri 13 Nov, 14:59 UTC
  7. T− 36d 11hFri 20 Nov, 14:59 UTC
  8. T− 43d 11hFri 27 Nov, 14:59 UTC

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctFri 25 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 22 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 14:59 UTC5d ago 10 – running 0
Fri 2 Oct, 14:59 UTC12d ago 18 halved by day 5 7 days 2
Fri 25 Sep, 14:59 UTC19d ago 17 halved by day 3 7 days 0
Fri 18 Sep, 14:59 UTC26d ago 15 halved by day 1 7 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on CYBERSHOKE | #1 Vanilla (x2)?

On 300 slots, CYBERSHOKE | #1 Vanilla (x2) has 0 players at this moment. Its seven-day average is 2 players, with a peak of 10. Over the last 48 hours, the peak hour was 21:00 UTC, with an average of 6 players.

What is the ranking of CYBERSHOKE | #1 Vanilla (x2)?

In Europe, CYBERSHOKE | #1 Vanilla (x2) is #903 on seven-day player hours, with #2,396 overall and a top 11% position among ranked servers.

Server tags and lists

Where does CYBERSHOKE | #1 Vanilla (x2) show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find CYBERSHOKE | #1 Vanilla (x2): Rust servers with 2x gather rate, Best EU Rust servers and Top modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What is the meaning of the tags on CYBERSHOKE | #1 Vanilla (x2)?

gmrust (Game mode): Standard survival, as in Rust; mp300 (Max players): There are 300 slots; ts24 (Group limit): The team limit is 24; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^w (Weekly): This server wipes once a week; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; EU (Europe): In the server browser, this appears under Europe are the tags CYBERSHOKE | #1 Vanilla (x2) publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on CYBERSHOKE | #1 Vanilla (x2)?

A procedural map of size 4,000 with seed 1337, created by the game, is in use on CYBERSHOKE | #1 Vanilla (x2). Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as Custom Map.

What settings and rules does CYBERSHOKE | #1 Vanilla (x2) use?

Gather rates on CYBERSHOKE | #1 Vanilla (x2) are 2x, according to its own title. Up to 24 players can be in a group. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. It claims vanilla status: no altered rates, kits or rules; this is the game as Facepunch ships it. VAC anti-cheat is active.

Server details

What version is CYBERSHOKE | #1 Vanilla (x2) running?

Rust network protocol 2634 and build 166494 is what CYBERSHOKE | #1 Vanilla (x2) runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

How well does CYBERSHOKE | #1 Vanilla (x2) perform?

The last 48 hours saw it average 162 server fps, never going under 133. Its entity count reached 102,160, including buildings, deployables and all other objects. Its memory use reached 3,474 MB at most. What players experience as lag comes from low fps and a rising entity count.

What is the location of CYBERSHOKE | #1 Vanilla (x2)?

CYBERSHOKE | #1 Vanilla (x2) uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 62.122.215.125:28015.

What is the uptime of CYBERSHOKE | #1 Vanilla (x2)?

Right now, CYBERSHOKE | #1 Vanilla (x2) is up and running. Based on the uptime it reports, the last restart was roughly 22 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on CYBERSHOKE | #1 Vanilla (x2)?

Recent wipes saw an average peak of 15 players at their busiest. 22 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.

When does CYBERSHOKE | #1 Vanilla (x2) wipe?

Wipes on CYBERSHOKE | #1 Vanilla (x2) occur every Friday at 14:59 UTC. The upcoming wipe is set for Friday 16 October at 14:59 UTC. The present world has been live since 5 days 12 hours ago. Weekly wipes are stated in the server's tags.

How to join

How can I connect to CYBERSHOKE | #1 Vanilla (x2)?

To connect, start Rust, hit F1, and enter client.connect 62.122.215.125:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://cybershoke.net/rust.

Spectrum

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2634,^w,^v,EU,gmrust,cs166494,ts24,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp300
Max players There are 300 slots.
ts24
Group limit The team limit is 24.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166494
Build Game build: 166494.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Wipe schedule

^w
Weekly This server wipes once a week.

Difficulty

^v
Vanilla No altered rates, kits or rules; this is the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

EU
Europe In the server browser, this appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.