RS-2856Modded server
CYBERSHOKE | #2 Vanilla (x2)
Online EU 62.122.215.125:28020 checked 15m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers, top 37% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 16 October, 14:58 UTC, in 1d 1h. Every Friday at 14:58 UTC · medium confidence
Coming wipes
- T− 1d 1hFri 16 Oct, 14:58 UTC
- T− 8d 1hFri 23 Oct, 14:58 UTC
- T− 15d 1hFri 30 Oct, 14:58 UTC
- T− 21d 5hThu 5 Nov, 19:00 UTCFW
- T− 22d 1hFri 6 Nov, 14:58 UTC
- T− 29d 1hFri 13 Nov, 14:58 UTC
- T− 36d 1hFri 20 Nov, 14:58 UTC
- T− 43d 1hFri 27 Nov, 14:58 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:58 UTC5d ago | 7 | – | running | 0 |
| Fri 2 Oct, 14:59 UTC12d ago | 11 | halved by day 3 | 7 days | 0 |
| Fri 25 Sep, 14:59 UTC19d ago | 8 | halved by day 5 | 7 days | 1 |
| Fri 18 Sep, 14:59 UTC26d ago | 9 | halved by day 2 | 7 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on CYBERSHOKE | #2 Vanilla (x2)?
On 200 slots, CYBERSHOKE | #2 Vanilla (x2) has 1 players at this moment. Its seven-day average is 1 players, with a peak of 7. The busiest point in the last 48 hours was 18:00 UTC, when it averaged 6 players.
What is the ranking of CYBERSHOKE | #2 Vanilla (x2)?
In Europe, CYBERSHOKE | #2 Vanilla (x2) is #1,066 on seven-day player hours, with #2,856 overall and a top 13% position among ranked servers.
Server tags and lists
Where does CYBERSHOKE | #2 Vanilla (x2) appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include CYBERSHOKE | #2 Vanilla (x2): Rust servers with 2x gather rate, Best EU Rust servers and Top modded Rust servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.
How should you read the tags on CYBERSHOKE | #2 Vanilla (x2)?
gmrust (Game mode): Standard survival, as in Rust; mp200 (Max players): It has 200 slots; ts24 (Group limit): Team size is capped at 24; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^w (Weekly): A weekly wipe; ^v (Vanilla): Vanilla: no rate changes, no kits, no rule changes from Facepunch's version; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; EU (Europe): The server browser lists it under Europe are the tags CYBERSHOKE | #2 Vanilla (x2) publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on CYBERSHOKE | #2 Vanilla (x2)?
CYBERSHOKE | #2 Vanilla (x2) runs a procedural map of size 3,500 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. The name of the map is Custom Map.
What does CYBERSHOKE | #2 Vanilla (x2) run for rules and settings?
Gather rates on CYBERSHOKE | #2 Vanilla (x2) are 2x, according to its own title. A group holds at most 24 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. It claims vanilla status: vanilla: no rate changes, no kits, no rule changes from Facepunch's version. The server runs with VAC on.
About the server
What is the Rust version on CYBERSHOKE | #2 Vanilla (x2)?
CYBERSHOKE | #2 Vanilla (x2) uses Rust network protocol 2634 and build 166494 with Windows as its system. The protocol must match for you to join; Steam will update your game.
How well does CYBERSHOKE | #2 Vanilla (x2) perform?
Over the last two days, it ran at an average of 195 server fps, minimum 123. At its peak, it held 80,489 entities: everything from buildings to deployables and more. Its memory use reached 3,112 MB at most. Players feel lag when fps drops and entities increase.
What is the server location for CYBERSHOKE | #2 Vanilla (x2)?
Its EU tag is how CYBERSHOKE | #2 Vanilla (x2) lists itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 62.122.215.125:28020 is its address.
Is CYBERSHOKE | #2 Vanilla (x2) currently online?
Right now, CYBERSHOKE | #2 Vanilla (x2) is up and running. The uptime it gives suggests a restart around 8 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. It was first observed by Top Rust Servers on 13 September 2026.
Wipe details
What can you expect on wipe day on CYBERSHOKE | #2 Vanilla (x2)?
Across recent wipes, the busiest times averaged 9 players. The peak of the latest wipe came 1 hours after it began. The crowd kept above half its peak until the next wipe in 0% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 3.
How often does CYBERSHOKE | #2 Vanilla (x2) wipe?
Wipes on CYBERSHOKE | #2 Vanilla (x2) occur every Friday at 14:58 UTC. The upcoming wipe is set for Friday 16 October at 14:58 UTC. The present world has been live since 5 days 22 hours ago. The tags show a wipe schedule of one week.
Connection
What is the process to join CYBERSHOKE | #2 Vanilla (x2)?
To connect, start Rust, hit F1, and enter client.connect 62.122.215.125:28020. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in. For its site, go to https://cybershoke.net/rust.
