RS-16842Community server
DS_TEST
Offline 62.171.228.76:28915 checked 14d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on DS_TEST?
Currently, DS_TEST is offline; the last sighting was 14 days 6 hours ago.
Where does DS_TEST sit in the rankings?
Ranked #16,842 on seven-day player hours, DS_TEST is in the top 70% of all ranked servers.
Server tags and lists
Where does DS_TEST show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include DS_TEST: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is the meaning of the tags on DS_TEST?
The game's server browser reads the tags that DS_TEST publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp100 (Max players): Player slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
Which map is running on DS_TEST?
DS_TEST uses a procedural map, which the game generates.
What does DS_TEST run for rules and settings?
No gather rate is given in the name DS_TEST. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server info
What is the Rust version on DS_TEST?
Rust network protocol 2633 and build 165217 is what DS_TEST runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can DS_TEST be found?
There is no region published by DS_TEST. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 62.171.228.76:28915.
Is DS_TEST currently online?
DS_TEST is offline now; the last time it was seen was 14 days 6 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe schedule
When does DS_TEST wipe?
The record holds too few wipes to determine DS_TEST's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 7 hours ago.
Joining the server
How can I connect to DS_TEST?
To connect, start Rust, hit F1, and enter client.connect 62.171.228.76:28915. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.