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Live Servers11,488 Players39,262 Populated3,199 Fresh wipes · 3h111 Scanevery 5 min

RS-15885Community server

SADLADS TESTING GROUND

Offline 62.68.179.241:28015 checked 6d ago

Connect
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,885
top 72%
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep7 Oct11 Oct15 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 13:34 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is SADLADS TESTING GROUND?

Currently, SADLADS TESTING GROUND is offline; the last sighting was 6 days 10 hours ago. The average over the last seven days comes to 0 players.

How is SADLADS TESTING GROUND ranked?

On player hours across seven days, SADLADS TESTING GROUND is #15,885, inside the top 72% of all ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry SADLADS TESTING GROUND?

These Top Rust Servers lists include SADLADS TESTING GROUND: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on SADLADS TESTING GROUND?

Published by SADLADS TESTING GROUND for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp4 (Max players): There are 4 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167058 (Build): Game build: 167058; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What is the map on SADLADS TESTING GROUND?

The map on SADLADS TESTING GROUND is procedural, size 4,000, seed 1234, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on SADLADS TESTING GROUND?

You will not find a gather rate in the name SADLADS TESTING GROUND. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.

About the server

What Rust version is SADLADS TESTING GROUND on?

On Linux, SADLADS TESTING GROUND operates Rust network protocol 2634 and build 167058. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for SADLADS TESTING GROUND?

A region is not published by SADLADS TESTING GROUND. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 62.68.179.241:28015.

How reliable is SADLADS TESTING GROUND?

Currently offline is SADLADS TESTING GROUND, last seen 6 days 10 hours ago. It spent 23 of the last 168 hours online across 7 days, giving 14% uptime. The first time Top Rust Servers saw it was on 18 September 2026.

Wipe schedule

What can you expect on wipe day on SADLADS TESTING GROUND?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 0 hours after it began.

On what schedule does SADLADS TESTING GROUND wipe?

Too few wipes are recorded for SADLADS TESTING GROUND to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 7 days 19 hours ago.

Joining the server

What are the steps to join SADLADS TESTING GROUND?

To connect, start Rust, hit F1, and enter client.connect 62.68.179.241:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp4
Max players There are 4 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167058
Build Game build: 167058.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.