Top Rust ServersObservatory · live
Live Servers11,703 Players85,357 Populated4,134 Fresh wipes · 3h169 Scanevery 5 min

RS-13674Community server

Devblog 240-Meshki

Offline 62.84.33.34:28015 checked 1d ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#13,674
top 62%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

AveragePeakWipe
00.250.50.75113:0014:0015:0017:00Wiped Tue 13 Oct, 13:34 UTCWIPE

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 14:10 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How many players are usually on Devblog 240-Meshki?

Devblog 240-Meshki is offline at this moment; the last signal was 25 hours ago. Its seven-day average is 0 players, with a peak of 1. Over the last 48 hours, the peak hour was 14:00 UTC, with an average of 1 players.

Where does Devblog 240-Meshki sit in the rankings?

Ranked #13,674 on seven-day player hours, Devblog 240-Meshki is in the top 62% of all ranked servers.

Tags, lists, and filters

Where does Devblog 240-Meshki appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists count Devblog 240-Meshki among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 3 days.

What is the meaning of the tags on Devblog 240-Meshki?

Published by Devblog 240-Meshki for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; v2279 (Protocol): This server runs protocol 2279; match it to connect; ptrak (Networking): Network layer: RakNet, the standard for the game; hab366af3 (Custom tag): A non-standard tag, added by the owner or a plugin; stok (Custom tag): A non-standard tag, added by the owner or a plugin. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Map and rules

What does Devblog 240-Meshki run for rules and settings?

The name Devblog 240-Meshki does not state a gather rate. A group limit is not made public. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is inactive.

Server info

What version is Devblog 240-Meshki running?

On Windows, Devblog 240-Meshki operates Rust network protocol 2279. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the server location for Devblog 240-Meshki?

There is no region published by Devblog 240-Meshki. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 62.84.33.34:28015.

What is the uptime of Devblog 240-Meshki?

Devblog 240-Meshki is offline now; the last time it was seen was 25 hours ago. It was first observed by Top Rust Servers on 13 October 2026.

Wipe cycle

On what schedule does Devblog 240-Meshki wipe?

Not enough wipe data exists yet to identify the rhythm of Devblog 240-Meshki. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 hours ago.

Connection

What are the steps to join Devblog 240-Meshki?

Use the console: open Rust, press F1, and type client.connect 62.84.33.34:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,v2279,hab366af3,stok,gmrust

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players It has 10 slots.
v2279
Protocol This server runs protocol 2279; match it to connect.
ptrak
Networking Network layer: RakNet, the standard for the game.

Other

hab366af3
Custom tag A non-standard tag, added by the owner or a plugin.
stok
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.