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Live Servers11,640 Players52,528 Populated3,471 Fresh wipes · 3h130 Scanevery 5 min

RS-16674Community server

[STAGING] Test Server

Offline 63.135.78.85:28015 checked 15d ago

Connect
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#16,674
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep29 Sep1 Oct2 Oct4 Oct5 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 11:18 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

How populated is [STAGING] Test Server?

[STAGING] Test Server is offline at this moment; the last signal was 15 days 4 hours ago.

What is the ranking of [STAGING] Test Server?

On player hours across seven days, [STAGING] Test Server is #16,674, inside the top 70% of all ranked servers.

Tags, lists, and filters

Where does [STAGING] Test Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include [STAGING] Test Server: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on [STAGING] Test Server?

gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166065 (Build): The game build is 166065; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags [STAGING] Test Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which settings and rules apply on [STAGING] Test Server?

You will not find a gather rate in the name [STAGING] Test Server. Groups use the default maximum of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. The server runs with VAC on.

Server info

What is the Rust version on [STAGING] Test Server?

Rust network protocol 2634 and build 166065 is what [STAGING] Test Server runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.

What is the location of [STAGING] Test Server?

A region is not published by [STAGING] Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 63.135.78.85:28015.

What is the uptime of [STAGING] Test Server?

Currently offline is [STAGING] Test Server, last seen 15 days 4 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 28 September 2026.

Wipe cycle

What can you expect on wipe day on [STAGING] Test Server?

Across recent wipes, the busiest times averaged 1 players. The peak of the latest wipe came 5 hours after it began.

When does [STAGING] Test Server wipe?

The record holds too few wipes to determine [STAGING] Test Server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 15 days 5 hours ago.

Connection

How can I connect to [STAGING] Test Server?

To connect manually, open the console with F1 and type client.connect 63.135.78.85:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166065,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players There are 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs166065
Build The game build is 166065.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.