Top Rust ServersObservatory · live
Live Servers11,519 Players49,807 Populated3,493 Fresh wipes · 3h102 Scanevery 5 min

RS-9840Modded server

UKN.GG - US Sandbox II - Creative | Build | Noclip

Offline 64.40.8.125:28014 checked 13d ago

moddedcarbon
Connect
Players now
7/ 200
4% full
7-day average
0
peak –
Rank
#9,840
top 41%
Last wipe
14d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm75%of its recent wipes
wipe-day peak17players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepTue 29 SepMon 28 Sep
05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 08:58 UTC14d ago 10 – running 6
Tue 29 Sep, 08:58 UTC15d ago 20 – 1 days 7
Mon 28 Sep, 08:58 UTC16d ago 21 – 1 days 6
Sun 27 Sep, 08:58 UTC17d ago 21 – 1 days 3
Sat 26 Sep, 15:39 UTC17d ago 18 – 0.7 days 3
Sat 26 Sep, 08:58 UTC18d ago 18 – 0.3 days 3
Fri 25 Sep, 08:58 UTC19d ago 13 – 1 days 8
Thu 24 Sep, 08:58 UTC20d ago 16 – 1 days 3
Wed 23 Sep, 08:58 UTC21d ago 18 – 1 days 3
Tue 22 Sep, 08:58 UTC22d ago 18 – 1 days 6

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Currently, UKN.GG - US Sandbox II - Creative | Build | Noclip is offline; the last sighting was 13 days 21 hours ago.

How is UKN.GG - US Sandbox II - Creative | Build | Noclip ranked?

The last seven days of player hours place UKN.GG - US Sandbox II - Creative | Build | Noclip at #9,840, in the top 41% of ranked servers.

Tags and filters

Where does UKN.GG - US Sandbox II - Creative | Build | Noclip show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find UKN.GG - US Sandbox II - Creative | Build | Noclip: Top modded Rust servers, Best Rust aim training servers, Best Rust build servers, Rust creative and build servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Carbon ^y; Group limit: 5 or more.

What is the meaning of the tags on UKN.GG - US Sandbox II - Creative | Build | Noclip?

The game's server browser reads the tags that UKN.GG - US Sandbox II - Creative | Build | Noclip publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp200 (Max players): Player slots: 200; ts1000 (Group limit): The team limit is 1000; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs165217 (Build): The game build is 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^c (Creative): Build without gathering in this sandbox mode; ^k (Build server): Build and test base designs; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Who manages UKN.GG - US Sandbox II - Creative | Build | Noclip?

14 other servers we track publish a ukn.gg hostname as well as UKN.GG - US Sandbox II - Creative | Build | Noclip, so they are most likely run by the same operator.

Map and rules

What is the map on UKN.GG - US Sandbox II - Creative | Build | Noclip?

UKN.GG - US Sandbox II - Creative | Build | Noclip runs a procedural map of size 3,000 with seed 1337, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as UKN Map.

What settings and rules does UKN.GG - US Sandbox II - Creative | Build | Noclip use?

No gather rate is given in the name UKN.GG - US Sandbox II - Creative | Build | Noclip. The maximum group size is 1000 players. It runs build & creative, sandbox construction, gathering disabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is UKN.GG - US Sandbox II - Creative | Build | Noclip on?

Rust network protocol 2633 and build 165217 is what UKN.GG - US Sandbox II - Creative | Build | Noclip runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can UKN.GG - US Sandbox II - Creative | Build | Noclip be found?

Its name points to North America, but UKN.GG - US Sandbox II - Creative | Build | Noclip publishes no region tag. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 64.40.8.125:28014.

Is UKN.GG - US Sandbox II - Creative | Build | Noclip currently online?

UKN.GG - US Sandbox II - Creative | Build | Noclip is offline now; the last time it was seen was 13 days 21 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 13 September 2026.

Wipe cycle

What can you expect on wipe day on UKN.GG - US Sandbox II - Creative | Build | Noclip?

Across recent wipes, the busiest times averaged 17 players. 0 hours after the latest wipe, the crowd hit its peak.

On what schedule does UKN.GG - US Sandbox II - Creative | Build | Noclip wipe?

Wipes on UKN.GG - US Sandbox II - Creative | Build | Noclip follow no regular pattern, so there is no next wipe to forecast. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 14 days 1 hours ago.

Joining the server

What are the steps to join UKN.GG - US Sandbox II - Creative | Build | Noclip?

To connect manually, open the console with F1 and type client.connect 64.40.8.125:28014. Or click Launch Rust on this page to open Rust through Steam and connect directly. For its site, go to https://ukn.gg.

Spectrum

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2633,^z,^y,^c,^k,gmrust,cs165217,ts1000

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp200
Max players Player slots: 200.
ts1000
Group limit The team limit is 1000.
v2633
Protocol Protocol 2633 is required to join; your game must be on the same version.
cs165217
Build The game build is 165217.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code No region code is assigned.

Gameplay

^c
Creative Build without gathering in this sandbox mode.
^k
Build server Build and test base designs.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.