Top Rust ServersObservatory · live
Live Servers11,450 Players34,531 Populated3,056 Fresh wipes · 3h72 Scanevery 5 min

RS-7676Modded server

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E

Online NA 65.28.44.27:28042 checked 8m ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#7,676
top 34% · #1172 in NA
Last wipe
12d ago
biweekly schedule
Next wipe
T− 1d 16h
Thu 15 Oct, 23:01 UTC
Light curve

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers, top 63% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 23:01 UTC, in 1d 16h. Its biweekly schedule tag · low confidence

usual gap7.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

  1. T− 1d 16hThu 15 Oct, 23:01 UTC
  2. T− 15d 16hThu 29 Oct, 23:01 UTC
  3. T− 22d 12hThu 5 Nov, 19:00 UTCFW
  4. T− 29d 16hThu 12 Nov, 23:01 UTC
  5. T− 43d 16hThu 26 Nov, 23:01 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 22 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 23:01 UTC FW12d ago 2 – running 0
Tue 22 Sep, 21:20 UTC21d ago 1 held half 9.1 days 0
Thu 17 Sep, 20:12 UTC26d ago 1 held half 5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is showing 0 players on 100 slots right now. Its seven-day average is 0 players, with a peak of 2. Over the last 48 hours, the peak hour was 18:00 UTC, with an average of 1 players.

How is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E ranked?

In North America, Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is #1,172 on seven-day player hours, with #7,676 overall and a top 34% position among ranked servers.

Server tags and lists

Where does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E: Top modded Rust servers, Top Rust PvE servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

What is the meaning of the tags on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Published by Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts6 (Group limit): No more than 6 players per team; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^b (Biweekly): This server wipes on a two-week cycle; ^p (PvE): No player combat here; the world itself is the threat; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; NA (North America): In the server browser, this appears under North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

The map on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is procedural, size 4,500, seed 1337, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map. You will see the map name as New Custom Maps.

What does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E run for rules and settings?

No gather rate is given in the name Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E. Up to 6 players can be in a group. pve is the game mode, player combat is disabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E on?

Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E uses Rust network protocol 2634 and build 167781 with Windows as its system. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Over the last two days, it ran at an average of 61 server fps, minimum 47. The maximum entities it carried was 122,976, covering buildings, deployables and the rest. Memory usage peaked at 4,713 MB. Players feel lag when fps drops and entities increase.

Where can Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E be found?

Its NA tag is how Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 65.28.44.27:28042 is its address.

Is Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E currently online?

The server Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E is currently online. The uptime it gives suggests a restart around 6 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. The first time Top Rust Servers saw it was on 13 September 2026.

Wipe cycle

What can you expect on wipe day on Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

Recent wipes saw an average peak of 1 players at their busiest. The latest wipe saw its highest player count 25 hours in. Half the peak was held until the next wipe in 100% of recent wipes.

How often does Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E wipe?

The recorded wipes for Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E are too few to confirm its schedule, so the prediction follows its tag. On Thursday 15 October at 23:01 UTC, the next wipe is anticipated. The world it is running now dates from 12 days 7 hours ago. Its tags list a wipe schedule of every two weeks.

Connection

How can I connect to Kapco411 Jungle Wars|Random Farm|Full Custom Maps|Raidbases & E?

To connect manually, open the console with F1 and type client.connect 65.28.44.27:28042. Or click Launch Rust on this page to open Rust through Steam and connect directly. You can find its website at https://discord.com/invite/kapco411.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^b,NA,^p,gmrust,cs167781,ts6,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts6
Group limit No more than 6 players per team.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build Running game build 167781.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Gameplay

^p
PvE No player combat here; the world itself is the threat.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded This server is marked Modded, meaning plugins or settings alter the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.