RS-8730Community server
ResServer
Offline 65.74.83.197:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on ResServer?
ResServer is offline at this moment; the last signal was 42 hours ago. Over seven days it averaged 1, and the highest point was 1. Over the last 48 hours, the peak hour was 01:00 UTC, with an average of 1 players.
Where does ResServer sit in the rankings?
Ranked #8,730 on seven-day player hours, ResServer is in the top 39% of all ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry ResServer?
On these Top Rust Servers lists you will find ResServer: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on ResServer?
The game's server browser reads the tags that ResServer publishes: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Running game build 167231; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on ResServer?
A procedural map, created by the game, is in use on ResServer.
Which settings and rules apply on ResServer?
No gather rate is given in the name ResServer. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What is the Rust version on ResServer?
Rust network protocol 2634 and build 167231 is what ResServer runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of ResServer?
A region is not published by ResServer. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 65.74.83.197:28015.
What is the uptime of ResServer?
Currently offline is ResServer, last seen 42 hours ago. Across the last 4 full days, it was online for 8 of 96 hours, or 8%. The first time Top Rust Servers saw it was on 8 October 2026.
Wipe details
On what schedule does ResServer wipe?
Not enough wipe data exists yet to identify the rhythm of ResServer. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days 22 hours ago.
How to join
What are the steps to join ResServer?
To connect, start Rust, hit F1, and enter client.connect 65.74.83.197:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.