Top Rust ServersObservatory · live
Live Servers11,684 Players85,469 Populated4,174 Fresh wipes · 3h156 Scanevery 5 min

RS-15913Community server

Fun in the Sun PVE

Online 66.113.12.51:28015 checked 11m ago

Connect
Players now
0/ 20
0% full
7-day average
0
peak –
Rank
#15,913
top 72%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctWed 7 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 13:16 UTC5d ago 0 – running 0
Wed 7 Oct, 21:07 UTC6d ago 0 – 1.7 days 0
Thu 1 Oct, 21:08 UTC FW12d ago 0 – 6 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

What is the typical player count on Fun in the Sun PVE?

Fun in the Sun PVE is showing 0 players on 20 slots right now. Over the past seven days, the average player count was 0.

Where does Fun in the Sun PVE sit in the rankings?

Ranked #15,913 on seven-day player hours, Fun in the Sun PVE is in the top 72% of all ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Fun in the Sun PVE?

These Top Rust Servers lists include Fun in the Sun PVE: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Fun in the Sun PVE?

gmrust (Game mode): Standard survival, as in Rust; mp20 (Max players): There are 20 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167058 (Build): Game build: 167058; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Fun in the Sun PVE publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on Fun in the Sun PVE?

The map on Fun in the Sun PVE is procedural, size 4,000, seed 1234, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

Which settings and rules apply on Fun in the Sun PVE?

The name Fun in the Sun PVE does not state a gather rate. The group limit is the game's default of 8 players. You play survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC anti-cheat is active.

About the server

What Rust version is Fun in the Sun PVE on?

Rust network protocol 2634 and build 167058 is what Fun in the Sun PVE runs, on Windows. Your game needs the same protocol to connect; Steam takes care of updating it.

Where can Fun in the Sun PVE be found?

There is no region published by Fun in the Sun PVE. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.113.12.51:28015 is its address.

How reliable is Fun in the Sun PVE?

Fun in the Sun PVE is online at the moment. It spent 108 of the last 168 hours online across 7 days, giving 64% uptime. The first time Top Rust Servers saw it was on 14 September 2026.

Wipe details

What happens on wipe day on Fun in the Sun PVE?

Across recent wipes, the busiest times averaged 0 players. The latest wipe saw its highest player count 0 hours in.

When does Fun in the Sun PVE wipe?

There is no way to predict the next wipe on Fun in the Sun PVE, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 5 days 4 hours ago.

Joining the server

What is the process to join Fun in the Sun PVE?

To connect manually, open the console with F1 and type client.connect 66.113.12.51:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp20
Max players There are 20 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167058
Build Game build: 167058.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.