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Live Servers11,542 Players43,798 Populated3,158 Fresh wipes · 3h90 Scanevery 5 min

RS-5138Modded server

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |

Online NA 66.51.96.53:28045 checked 11m ago

2x quad biweekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
0
peak 5
Rank
#5,138
top 23% · #898 in NA
Last wipe
11d ago
biweekly schedule
Next wipe
T− 2d 2h
Fri 16 Oct, 04:14 UTC
Light curve

Players

AveragePeak
0246802:0011:0020:0006:0015:0000:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608002:0011:0020:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep27 Sep1 Oct6 Oct10 Oct14 Oct

Top 23% of all ranked servers, top 48% in NA, and #315 of the quad servers (top 38%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Friday 16 October, 04:14 UTC, in 2d 2h. Its biweekly schedule tag · low confidence

usual gap4.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 2d 2hFri 16 Oct, 04:14 UTC
  2. T− 16d 2hFri 30 Oct, 04:14 UTC
  3. T− 22d 17hThu 5 Nov, 19:00 UTCFW
  4. T− 30d 2hFri 13 Nov, 04:14 UTC
  5. T− 44d 2hFri 27 Nov, 04:14 UTC

The first 48 hours of its last wipes

Fri 2 OctFri 25 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:14 UTC11d ago 0 – running 0
Fri 25 Sep, 18:04 UTC18d ago 9 halved by day 2 6.4 days 0
Wed 23 Sep, 22:49 UTC20d ago 4 – 1.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

On 50 slots, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | has 0 players at this moment. Over seven days it averaged 0, and the highest point was 5. Over the last 48 hours, the peak hour was 03:00 UTC, with an average of 4 players.

What is the ranking of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

In North America, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is #898 on seven-day player hours, with #5,138 overall and a top 23% position among ranked servers. In the quad category, it ranks #315.

Tags, lists, and filters

Where does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | show up in Top Rust Servers lists and filters?

These Top Rust Servers lists include S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 2x.

How should you read the tags on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

The game's server browser reads the tags that S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set; ^b (Biweekly): This server wipes on a two-week cycle; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Settings and map

What map is used on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | runs a procedural map of size 3,500 with seed 1735114587, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | run for rules and settings?

Gather rates on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | are 2x, according to its own title. quad groups are capped at 4 players. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. The server runs with VAC on.

About the server

What version is S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | running?

On Linux, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | operates Rust network protocol 2634 and build 167584. The protocol must match for you to join; Steam will update your game.

What is the performance like on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Over the last two days, it ran at an average of 57 server fps, minimum 5. The maximum entities it carried was 69,586, covering buildings, deployables and the rest. At its highest, it consumed 2,698 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

With its NA tag, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.96.53:28045 is its address.

What is the uptime of S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Right now, S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | is up and running. Based on the uptime it reports, the last restart was roughly 20 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 23 September 2026.

Wipe schedule

What can you expect on wipe day on S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Across recent wipes, the busiest times averaged 4 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.

How often does S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines | wipe?

Its tag guides the prediction because the record holds too few wipes to confirm S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |'s schedule. The upcoming wipe is set for Friday 16 October at 04:14 UTC. Its world was last replaced 11 days 21 hours ago. Its tags list a wipe schedule of every two weeks.

Connection

How can I connect to S & S OUTPOST | 2x Vanilla | QUAD | Bi-Weekly | No Offlines |?

Use the console: open Rust, press F1, and type client.connect 66.51.96.53:28045. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^b,NA,gmrust,cs167584,ts4,^o^z

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp50
Max players There are 50 slots.
ts4
Group limit No more than 4 players per team.
v2634
Protocol To join, your game must be on protocol 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly This server wipes on a two-week cycle.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.