RS-15929Modded server
SCAVENGERSHAVEN.NET (TEST SERVER)
Online NA 66.51.96.65:28010 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA, and #515 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Tuesday 20 October, 17:30 UTC, in 5d 15h. Weekly: 7 days after its last wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
What is the ranking of SCAVENGERSHAVEN.NET (TEST SERVER)?
In North America, SCAVENGERSHAVEN.NET (TEST SERVER) is #1,544 on seven-day player hours, with #15,929 overall and a top 72% position among ranked servers. It is #515 among trio servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry SCAVENGERSHAVEN.NET (TEST SERVER)?
On these Top Rust Servers lists you will find SCAVENGERSHAVEN.NET (TEST SERVER): Top modded Rust servers, Best trio Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days.
What is the meaning of the tags on SCAVENGERSHAVEN.NET (TEST SERVER)?
The game's server browser reads the tags that SCAVENGERSHAVEN.NET (TEST SERVER) publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): Running game build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^w (Weekly): A weekly wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser lists it under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on SCAVENGERSHAVEN.NET (TEST SERVER)?
SCAVENGERSHAVEN.NET (TEST SERVER) runs a procedural map of size 4,000 with seed 1337, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map. You will see the map name as SCAV.GG.
What does SCAVENGERSHAVEN.NET (TEST SERVER) run for rules and settings?
No gather rate is given in the name SCAVENGERSHAVEN.NET (TEST SERVER). A maximum of 3 players per group applies (trio). It runs survival, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server details
What Rust version is SCAVENGERSHAVEN.NET (TEST SERVER) on?
SCAVENGERSHAVEN.NET (TEST SERVER) uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on SCAVENGERSHAVEN.NET (TEST SERVER)?
The last 48 hours saw it average 5 server fps, never going under 5. At its peak, it held 151,067 entities: everything from buildings to deployables and more. Its memory use reached 3,486 MB at most. Players feel lag when fps drops and entities increase.
What is the location of SCAVENGERSHAVEN.NET (TEST SERVER)?
With its NA tag, SCAVENGERSHAVEN.NET (TEST SERVER) lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 66.51.96.65:28010.
How reliable is SCAVENGERSHAVEN.NET (TEST SERVER)?
Right now, SCAVENGERSHAVEN.NET (TEST SERVER) is up and running. Going by its reported uptime, it restarted about 14 hours ago. It was up for 100% of the last 1 full day, which is 24 out of 24 hours. Its first appearance in Top Rust Servers was on 13 October 2026.
Wipe schedule
On what schedule does SCAVENGERSHAVEN.NET (TEST SERVER) wipe?
An estimate of SCAVENGERSHAVEN.NET (TEST SERVER)'s next wipe comes from weekly: 7 days after its last wipe. The upcoming wipe is set for Tuesday 20 October at 17:30 UTC. The world it is running now dates from 32 hours ago. Its tags carry a wipe schedule set to weekly.
Connection
What are the steps to join SCAVENGERSHAVEN.NET (TEST SERVER)?
Use the console: open Rust, press F1, and type client.connect 66.51.96.65:28010. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://www.scavengershaven.net/.
