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Live Servers11,444 Players34,582 Populated3,010 Fresh wipes · 3h95 Scanevery 5 min

RS-9908Modded server

Test Server

Offline NA 66.51.98.52:28005 checked 9h ago

monthly wipes moddedoxide
Connect
Players now
0/ 50
0% full
7-day average
1
peak 1
Rank
#9,908
top 45% · #1292 in NA
Last wipe
10h ago
monthly schedule
Next wipe
T− 21d 12h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75103:0004:0005:0007:0020:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608003:0004:0005:0007:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct7 Oct11 Oct15 Oct

Top 45% of all ranked servers, top 70% in NA. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence

usual gap1.2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. T− 21d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctThu 1 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 20:34 UTC10h ago – – running 1
Sat 3 Oct, 03:22 UTC12d ago 1 halved by day 2 11.7 days 0
Thu 1 Oct, 19:03 UTC FW13d ago 1 – 1.3 days 0
Wed 30 Sep, 20:43 UTC14d ago 1 – 0.9 days 1
Wed 30 Sep, 10:31 UTC14d ago 1 – 0.4 days 1
Mon 28 Sep, 17:22 UTC16d ago 1 – 1.7 days 0
Mon 28 Sep, 08:14 UTC16d ago 1 – 0.4 days 0
Sun 27 Sep, 07:08 UTC17d ago 1 – 1 days 0
Fri 25 Sep, 20:08 UTC19d ago 1 – 1.5 days 0
Fri 25 Sep, 10:09 UTC19d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on Test Server?

Test Server is offline at this moment; the last signal was 9 hours ago. A seven-day average of 1 players was reached, peaking at 1. At 05:00 UTC it was busiest in the last 48 hours, averaging 1 players.

Where does Test Server sit in the rankings?

In North America, Test Server is #1,292 on seven-day player hours, with #9,908 overall and a top 45% position among ranked servers.

Server tags and lists

On Top Rust Servers, which lists and filters carry Test Server?

These Top Rust Servers lists include Test Server: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

How should you read the tags on Test Server?

Published by Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank; ^m (Monthly): A monthly wipe, coinciding with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

Which map is running on Test Server?

A procedural map of size 3,000 with seed 1, created by the game, is in use on Test Server. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does Test Server use?

You will not find a gather rate in the name Test Server. Groups use the default maximum of 8 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.

Server details

What Rust version is Test Server on?

On Linux, Test Server operates Rust network protocol 2634 and build 167781. The protocol must match for you to join; Steam will update your game.

How well does Test Server perform?

Its average server fps over the last 48 hours was 49, with a low of 5. Its entity count reached 48,222, including buildings, deployables and all other objects. Memory usage peaked at 1,693 MB. What players experience as lag comes from low fps and a rising entity count.

What is the location of Test Server?

Its NA tag is how Test Server lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 66.51.98.52:28005.

Is Test Server currently online?

Test Server is offline now; the last time it was seen was 9 hours ago. Based on the uptime it reports, the last restart was roughly 31 minutes ago. Across the last 7 full days, it was online for 7 of 168 hours, or 4%. Its first appearance in Top Rust Servers was on 24 September 2026.

Wipe cycle

What happens on wipe day on Test Server?

Recent wipes saw an average peak of 1 players at their busiest. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.

On what schedule does Test Server wipe?

With the force wipe, Test Server resets once a month. The next wipe is set for Thursday 5 November at 19:00 UTC, the force wipe that resets every Rust server. The world it is running now dates from 10 hours ago. Its tags indicate wipes happen each month.

Connection

What is the process to join Test Server?

Use the console: open Rust, press F1, and type client.connect 66.51.98.52:28005. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^m,NA,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp50
Max players It has 50 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly A monthly wipe, coinciding with Facepunch's force wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, so it is listed as Modded.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.