RS-8217Modded server
We Do Not Eat Our Allies
Online NA 66.51.98.58:28040 checked 12m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 37% of all ranked servers, top 65% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 20h. The force wipe · high confidence
Coming wipes
- T− 21d 20hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 12 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:10 UTC FW13d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on We Do Not Eat Our Allies?
We Do Not Eat Our Allies is showing 0 players on 50 slots right now. Over seven days it averaged 0, and the highest point was 2. Over the last 48 hours, the peak hour was 06:00 UTC, with an average of 1 players.
What is the ranking of We Do Not Eat Our Allies?
On seven-day player hours, We Do Not Eat Our Allies ranks #8,217 overall, in the top 37% of ranked servers and #1,206 across North America.
Tags and filters
Where does We Do Not Eat Our Allies show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find We Do Not Eat Our Allies: Top modded Rust servers and North American Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on We Do Not Eat Our Allies?
Published by We Do Not Eat Our Allies for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): It has 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): In the server browser, this appears under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
What is the map on We Do Not Eat Our Allies?
We Do Not Eat Our Allies runs a procedural map of size 3,300 with seed 270523416, generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on We Do Not Eat Our Allies?
The name We Do Not Eat Our Allies does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. The server runs with VAC on.
About the server
What Rust version is We Do Not Eat Our Allies on?
We Do Not Eat Our Allies uses Rust network protocol 2634 and build 167781 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
How well does We Do Not Eat Our Allies perform?
Over the last two days, it ran at an average of 28 server fps, minimum 5. The maximum entities it carried was 63,554, covering buildings, deployables and the rest. At its highest, it consumed 2,302 MB of memory. A climbing entity count and low fps are the source of the lag players feel.
What is the server location for We Do Not Eat Our Allies?
We Do Not Eat Our Allies uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 66.51.98.58:28040.
How reliable is We Do Not Eat Our Allies?
Right now, We Do Not Eat Our Allies is up and running. Based on the uptime it reports, the last restart was roughly 3 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 1 October 2026.
Wipe cycle
What can you expect on wipe day on We Do Not Eat Our Allies?
Across recent wipes, the busiest times averaged 2 players. The peak of the latest wipe came 12 hours after it began.
When does We Do Not Eat Our Allies wipe?
With the force wipe, We Do Not Eat Our Allies resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 13 days 4 hours ago. The tags specify a monthly wipe schedule.
Joining the server
What are the steps to join We Do Not Eat Our Allies?
To connect manually, open the console with F1 and type client.connect 66.51.98.58:28040. Or click Launch Rust on this page to open Rust through Steam and connect directly.