RS-15909Modded server
dont join
Online NA 66.51.99.38:28025 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 83% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 22d 2h. The force wipe · high confidence
Coming wipes
- T− 22d 2hThu 5 Nov, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 02:58 UTC13d ago | 2 | – | running | 1 |
| Wed 30 Sep, 20:16 UTC13d ago | 2 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on dont join?
On 50 slots, dont join has 0 players at this moment. Over the past seven days, the average player count was 0.
How is dont join ranked?
On seven-day player hours, dont join ranks #15,909 overall, in the top 72% of ranked servers and #1,537 across North America.
Server tags and lists
On Top Rust Servers, which lists and filters carry dont join?
These Top Rust Servers lists count dont join among their servers: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
How should you read the tags on dont join?
Published by dont join for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166448 (Build): The game build is 166448; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^z (Modded): It appears in Modded, as plugins or settings modify the game; ^y (Carbon): This server uses Carbon for plugins; NA (North America): The server browser puts it in North America. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on dont join?
dont join runs a procedural map of size 4,020 with seed 1337, generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.
What settings and rules does dont join use?
No gather rate is given in the name dont join. Groups use the default maximum of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
Server details
What version is dont join running?
dont join uses Rust network protocol 2634 and build 166448 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.
What is the performance like on dont join?
Its average server fps over the last 48 hours was 57, with a low of 51. The maximum entities it carried was 94,200, covering buildings, deployables and the rest. Memory usage peaked at 5,242 MB. A climbing entity count and low fps are the source of the lag players feel.
Where can dont join be found?
With its NA tag, dont join lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 66.51.99.38:28025.
What is the uptime of dont join?
Right now, dont join is up and running. The uptime it gives suggests a restart around 13 days 10 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 30 September 2026.
Wipe cycle
What can you expect on wipe day on dont join?
The average busiest count over recent wipes is 2 players. 1 hours after the latest wipe, the crowd hit its peak.
When does dont join wipe?
A single monthly wipe, the force wipe, is all dont join does. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The world it is running now dates from 13 days 21 hours ago. Monthly wipes are declared in its tags.
Joining the server
How can I connect to dont join?
Use the console: open Rust, press F1, and type client.connect 66.51.99.38:28025. Or simply click Launch Rust here; it opens the game through Steam and connects you.
