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Live Servers11,448 Players34,393 Populated2,986 Fresh wipes · 3h95 Scanevery 5 min

RS-5775Modded server

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+

Online NA 66.51.99.56:28000 checked 11m ago

2x quad weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 5
Rank
#5,775
top 26% · #966 in NA
Last wipe
3d ago
weekly schedule
Next wipe
T− 21d 12h
Thu 5 Nov, 19:00 UTC FW
Light curve

Players

AveragePeak
00.250.50.75107:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 26% of all ranked servers, top 52% in NA, and #342 of the quad servers (top 42%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 21d 12h. The force wipe · high confidence

usual gap6.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1.5

Coming wipes

  1. T− 21d 12hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 8 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 20:40 UTC3d ago 5 – running 1
Sat 10 Oct, 00:31 UTC5d ago 1 – 1.8 days 0
Thu 1 Oct, 18:20 UTC FW13d ago 0 – 8.3 days 0
Mon 21 Sep, 21:54 UTC23d ago 2 halved by day 1 9.9 days 0
Thu 17 Sep, 19:06 UTC27d ago 1 halved by day 2 4.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is showing 0 players on 100 slots right now. Its seven-day average is 0 players, with a peak of 5. Over the last 48 hours, the peak hour was 03:00 UTC, with an average of 1 players.

Where does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ sit in the rankings?

In North America, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is #966 on seven-day player hours, with #5,775 overall and a top 26% position among ranked servers. In the quad category, it ranks #342.

Tags and filters

Where does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ show up in Top Rust Servers lists and filters?

On these Top Rust Servers lists you will find [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What is the meaning of the tags on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

The game's server browser reads the tags that [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ publishes: gmrust (Game mode): Standard survival, as in Rust; mp100 (Max players): There are 100 slots; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank; ^w (Weekly): This server wipes once a week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser puts it in North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

What is the map on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

The map on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is procedural, size 4,020, seed 1337, and generated by the game. You can look at the map on RustMaps from this page, because size and seed determine the map. You will see the map name as Custom Map.

What settings and rules does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ use?

2x gather is what [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ runs, as its name shows. quad groups are capped at 4 players. survival is the game mode, the normal mode where you gather, build and raid. You can fight and raid other players. The server browser lists it under Modded: plugins or settings alter the game. Oxide plugins are in use. VAC anti-cheat is active.

Server details

What is the Rust version on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

On Linux, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ operates Rust network protocol 2634 and build 167398. Your game needs the same protocol to connect; Steam takes care of updating it.

Is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ lag-free?

The last 48 hours saw it average 60 server fps, never going under 55. The maximum entities it carried was 97,081, covering buildings, deployables and the rest. Memory usage peaked at 3,775 MB. A climbing entity count and low fps are the source of the lag players feel.

What is the server location for [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ uses its NA tag to list itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 66.51.99.56:28000 is its address.

How reliable is [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

[US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ is online at the moment. Going by its reported uptime, it restarted about 3 days 8 hours ago. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe details

What can you expect on wipe day on [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Recent wipes saw an average peak of 2 players at their busiest. The latest wipe saw its highest player count 8 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. If the crowd did not stay above half, it fell below that mark by day 1.5.

On what schedule does [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ wipe?

With the force wipe, [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+ resets once a month. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 3 days 10 hours ago. The tags show a wipe schedule of one week.

Joining the server

How can I connect to [US] REVIVAL 2X WEEKLY | MAX 4 | SHARED BPS | LOOT+?

Use the console: open Rust, press F1, and type client.connect 66.51.99.56:28000. Or simply click Launch Rust here; it opens the game through Steam and connects you. For its site, go to https://discord.com/invite/uz6kM6pUqq.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,NA,gmrust,cs167398,ts4,^o^z

Game

gmrust
Game mode Standard survival, as in Rust.
mp100
Max players There are 100 slots.
ts4
Group limit The team limit is 4.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Game build: 167398.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly This server wipes once a week.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

NA
North America The server browser puts it in North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.