RS-15836Modded server
Revenge
Online NA 66.51.99.61:28050 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 3h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Revenge?
Revenge is showing 0 players on 50 slots right now. Over the past seven days, the average player count was 0.
How is Revenge ranked?
In North America, Revenge is #1,542 on seven-day player hours, with #15,836 overall and a top 72% position among ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Revenge?
On these Top Rust Servers lists you will find Revenge: Top modded Rust servers and North American Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
What is the meaning of the tags on Revenge?
The game's server browser reads the tags that Revenge publishes: gmrust (Game mode): Standard survival, as in Rust; mp50 (Max players): Player slots: 50; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set; ^m (Monthly): A wipe happens every month, alongside Facepunch's force wipe; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): The server browser lists it under North America. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Revenge?
The map on Revenge is procedural, size 2,500, seed 1, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What does Revenge run for rules and settings?
No gather rate is given in the name Revenge. Groups use the default maximum of 8 players. You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. It is a Modded server, meaning plugins or settings modify the game. Oxide plugins are in use. VAC anti-cheat is active.
Server info
What is the Rust version on Revenge?
On Linux, Revenge operates Rust network protocol 2634 and build 167781. Joining requires matching protocols, and Steam updates your game automatically.
How well does Revenge perform?
Over the last two days, it ran at an average of 5 server fps, minimum 5. The maximum entities it carried was 75,579, covering buildings, deployables and the rest. Its memory use reached 2,173 MB at most. What players experience as lag comes from low fps and a rising entity count.
What is the location of Revenge?
Revenge uses its NA tag to list itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 66.51.99.61:28050 is its address.
What is the uptime of Revenge?
Revenge is online at the moment. Going by its reported uptime, it restarted about 30 hours ago. It was first observed by Top Rust Servers on 14 October 2026.
Wipe cycle
When does Revenge wipe?
An estimate of Revenge's next wipe comes from the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives, which is the next wipe for this server and all Rust servers. The present world has been live since 32 hours ago. Monthly wipes are declared in its tags.
Connection
What are the steps to join Revenge?
To connect manually, open the console with F1 and type client.connect 66.51.99.61:28050. Or click Launch Rust on this page to open Rust through Steam and connect directly.
