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Live Servers11,484 Players43,533 Populated3,331 Fresh wipes · 3h93 Scanevery 5 min

RS-7952Modded server

2X- Dingo Rust - Weekly-Quads

Online NA 66.51.99.69:28060 checked 13m ago

2x quad weekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
7-day average
0
peak 2
Rank
#7,952
top 36% · #1194 in NA
Last wipe
5d ago
weekly schedule
Next wipe
T− 1d 8h
Thu 15 Oct, 18:12 UTC
Light curve

Players

AveragePeak
0123410:0019:0004:0014:0023:0008:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

02040608010:0019:0004:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct6 Oct9 Oct11 Oct14 Oct

Top 36% of all ranked servers, top 64% in NA, and #440 of the quad servers (top 53%). Ranked on player hours over the last seven days.

Orbit

Wipe schedule

from its schedule tag

Next wipe Thursday 15 October, 18:12 UTC, in 1d 8h. Its weekly schedule tag · low confidence

usual gap7 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. T− 1d 8hThu 15 Oct, 18:12 UTC
  2. T− 8d 8hThu 22 Oct, 18:12 UTC
  3. T− 15d 8hThu 29 Oct, 18:12 UTC
  4. T− 22d 9hThu 5 Nov, 19:00 UTCFW
  5. T− 29d 8hThu 12 Nov, 18:12 UTC
  6. T− 36d 8hThu 19 Nov, 18:12 UTC
  7. T− 43d 8hThu 26 Nov, 18:12 UTC

The first 48 hours of its last wipes

Thu 8 OctThu 1 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 18:12 UTC5d ago 2 – running 0
Thu 1 Oct, 18:13 UTC FW12d ago 2 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is 2X- Dingo Rust - Weekly-Quads?

On 100 slots, 2X- Dingo Rust - Weekly-Quads has 0 players at this moment. Its seven-day average is 0 players, with a peak of 2.

What is the ranking of 2X- Dingo Rust - Weekly-Quads?

In North America, 2X- Dingo Rust - Weekly-Quads is #1,194 on seven-day player hours, with #7,952 overall and a top 36% position among ranked servers. In the quad category, it ranks #440.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry 2X- Dingo Rust - Weekly-Quads?

These Top Rust Servers lists count 2X- Dingo Rust - Weekly-Quads among their servers: Rust servers with 2x gather rate, Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

What is the meaning of the tags on 2X- Dingo Rust - Weekly-Quads?

The game's server browser reads the tags that 2X- Dingo Rust - Weekly-Quads publishes: gmvanilla (Game mode): Vanilla survival mode; mp100 (Max players): There are 100 slots; ts4 (Group limit): No more than 4 players per team; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^w (Weekly): It wipes weekly; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): It appears in Modded, as plugins or settings modify the game; NA (North America): In the server browser, this appears under North America. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Rules, settings, and map

Which map is running on 2X- Dingo Rust - Weekly-Quads?

The map on 2X- Dingo Rust - Weekly-Quads is procedural, size 4,050, seed 702336301, and generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does 2X- Dingo Rust - Weekly-Quads run for rules and settings?

The name 2X- Dingo Rust - Weekly-Quads includes a 2x gather rate. Up to 4 players are allowed per group (quad). You play survival, the normal mode where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game; it is listed as Modded. Oxide plugins are in use. The label vanilla is used: facepunch's version unaltered: no rate, kit or rule changes. VAC, Valve's anti-cheat, is enabled.

Server info

What Rust version is 2X- Dingo Rust - Weekly-Quads on?

On Linux, 2X- Dingo Rust - Weekly-Quads operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.

Is 2X- Dingo Rust - Weekly-Quads lag-free?

The last 48 hours saw it average 59 server fps, never going under 37. The maximum entities it carried was 96,659, covering buildings, deployables and the rest. At its highest, it consumed 3,216 MB of memory. A climbing entity count and low fps are the source of the lag players feel.

Where can 2X- Dingo Rust - Weekly-Quads be found?

Its NA tag is how 2X- Dingo Rust - Weekly-Quads lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 66.51.99.69:28060.

Is 2X- Dingo Rust - Weekly-Quads currently online?

2X- Dingo Rust - Weekly-Quads is online at the moment. Going by its reported uptime, it restarted about 21 hours ago. It spent 168 of the last 168 hours online across 7 days, giving 100% uptime. Its first appearance in Top Rust Servers was on 1 October 2026.

Wipe schedule

What happens on wipe day on 2X- Dingo Rust - Weekly-Quads?

Across recent wipes, the busiest times averaged 2 players. The latest wipe saw its highest player count 22 hours in. The crowd kept above half its peak until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 3.

On what schedule does 2X- Dingo Rust - Weekly-Quads wipe?

The recorded wipes for 2X- Dingo Rust - Weekly-Quads are too few to confirm its schedule, so the prediction follows its tag. On Thursday 15 October at 18:12 UTC, the next wipe is anticipated. The world it is running now dates from 5 days 15 hours ago. Weekly wipes are stated in the server's tags.

Joining the server

How can I connect to 2X- Dingo Rust - Weekly-Quads?

Use the console: open Rust, press F1, and type client.connect 66.51.99.69:28060. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,^v,NA,gmvanilla,cs167781,ts4,^o^z

Game

gmvanilla
Game mode Vanilla survival mode.
mp100
Max players There are 100 slots.
ts4
Group limit No more than 4 players per team.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167781
Build The game build is 167781.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Wipe schedule

^w
Weekly It wipes weekly.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded It appears in Modded, as plugins or settings modify the game.

Region

NA
North America In the server browser, this appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.