RS-15949Modded server
Spencer's Server
Offline NA 66.51.99.74:28000 checked 8d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 21d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Spencer's Server?
Spencer's Server is offline at this moment; the last signal was 8 days 12 hours ago.
What is the ranking of Spencer's Server?
In North America, Spencer's Server is #1,552 on seven-day player hours, with #15,949 overall and a top 71% position among ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Spencer's Server?
These Top Rust Servers lists include Spencer's Server: Top modded Rust servers and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is the meaning of the tags on Spencer's Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): Player slots: 50; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Running game build 165217; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned; ^m (Monthly): Monthly wipes apply here, following Facepunch's force wipe schedule; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, so it is listed as Modded; NA (North America): In the server browser, this appears under North America are the tags Spencer's Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What map is used on Spencer's Server?
Spencer's Server runs a procedural map of size 3,500 with seed 2099314579, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.
What settings and rules does Spencer's Server use?
You will not find a gather rate in the name Spencer's Server. The group limit is the game's default of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. Plugins or settings change the game; it is listed as Modded. Oxide plugins are loaded. VAC, Valve's anti-cheat, is enabled.
About the server
What Rust version is Spencer's Server on?
Rust network protocol 2633 and build 165217 is what Spencer's Server runs, on Linux. The protocol must match for you to join; Steam will update your game.
What is the server location for Spencer's Server?
Its NA tag is how Spencer's Server lists itself in North America. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 66.51.99.74:28000.
What is the uptime of Spencer's Server?
The server Spencer's Server is down at the moment, with its last appearance 8 days 12 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.
Wipe schedule
When does Spencer's Server wipe?
The next wipe for Spencer's Server is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC will be its next wipe, and it affects all Rust servers. Its world was last replaced 34 days 16 hours ago. The tags specify a monthly wipe schedule.
Joining the server
How can I connect to Spencer's Server?
To connect, start Rust, hit F1, and enter client.connect 66.51.99.74:28000. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.
