RS-12572Community server
my server
Offline 68.103.197.5:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on my server?
Currently, my server is offline; the last sighting was 3 days 6 hours ago. Its seven-day average is 1 players, with a peak of 1.
How is my server ranked?
The last seven days of player hours place my server at #12,572, in the top 56% of ranked servers.
Tags, lists, and filters
Where does my server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count my server among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on my server?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags my server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Rules, settings, and map
What map is used on my server?
my server uses a procedural map, which the game generates.
Which settings and rules apply on my server?
You will not find a gather rate in the name my server. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.
Server details
What version is my server running?
my server uses Rust network protocol 2634 and build 167398 with Windows as its system. The protocol must match for you to join; Steam will update your game.
Where can my server be found?
No region is published by my server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 68.103.197.5:28015.
What is the uptime of my server?
Currently offline is my server, last seen 3 days 6 hours ago. It spent 2 of the last 168 hours online across 7 days, giving 1% uptime. It was first observed by Top Rust Servers on 3 October 2026.
Wipe details
When does my server wipe?
Not enough wipe data exists yet to identify the rhythm of my server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 16 hours ago.
Joining the server
What is the process to join my server?
To connect, start Rust, hit F1, and enter client.connect 68.103.197.5:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.