RS-14507Community server
Rust Reloaded
Offline 68.205.55.251:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Rust Reloaded?
Rust Reloaded is offline at this moment; the last signal was 27 days 14 hours ago.
Where does Rust Reloaded sit in the rankings?
The last seven days of player hours place Rust Reloaded at #14,507, in the top – of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Rust Reloaded?
These Top Rust Servers lists include Rust Reloaded: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Reloaded?
gmrust (Game mode): Standard survival, as in Rust; mp500 (Max players): Player slots: 500; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Rust Reloaded publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Rust Reloaded?
A procedural map, created by the game, is in use on Rust Reloaded.
Which settings and rules apply on Rust Reloaded?
The name Rust Reloaded does not state a gather rate. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
About the server
What version is Rust Reloaded running?
Rust network protocol 2633 and build 163794 is what Rust Reloaded runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Rust Reloaded be found?
There is no region published by Rust Reloaded. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 68.205.55.251:28015 is its address.
How reliable is Rust Reloaded?
Rust Reloaded is offline now; the last time it was seen was 27 days 14 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 16 September 2026.
Wipe cycle
When does Rust Reloaded wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Reloaded. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 27 days 15 hours ago.
Joining the server
What is the process to join Rust Reloaded?
To connect manually, open the console with F1 and type client.connect 68.205.55.251:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.