RS-9310Community server
Local Dev Server
Offline 69.250.66.224:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 18:12 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is Local Dev Server?
Currently, Local Dev Server is offline; the last sighting was 4 days 18 hours ago. A seven-day average of 1 players was reached, peaking at 1.
Where does Local Dev Server sit in the rankings?
The last seven days of player hours place Local Dev Server at #9,310, in the top 42% of ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local Dev Server?
These Top Rust Servers lists count Local Dev Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local Dev Server?
The game's server browser reads the tags that Local Dev Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Local Dev Server?
A procedural map, created by the game, is in use on Local Dev Server.
What settings and rules does Local Dev Server use?
You will not find a gather rate in the name Local Dev Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is inactive.
Server details
What version is Local Dev Server running?
Rust network protocol 2634 and build 166655 is what Local Dev Server runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can Local Dev Server be found?
A region is not published by Local Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 69.250.66.224:28015.
Is Local Dev Server currently online?
Currently offline is Local Dev Server, last seen 4 days 18 hours ago. It spent 17 of the last 168 hours online across 7 days, giving 10% uptime. It was first observed by Top Rust Servers on 21 September 2026.
Wipe schedule
What can you expect on wipe day on Local Dev Server?
Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.
On what schedule does Local Dev Server wipe?
Too few wipes are recorded for Local Dev Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 3 hours ago.
Joining the server
How can I connect to Local Dev Server?
To connect, start Rust, hit F1, and enter client.connect 69.250.66.224:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.