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Live Servers11,649 Players59,758 Populated3,674 Fresh wipes · 3h144 Scanevery 5 min

RS-9310Community server

Local Dev Server

Offline 69.250.66.224:28015 checked 4d ago

Connect
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#9,310
top 42%
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 42% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 18:12 UTC12d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Local Dev Server?

Currently, Local Dev Server is offline; the last sighting was 4 days 18 hours ago. A seven-day average of 1 players was reached, peaking at 1.

Where does Local Dev Server sit in the rankings?

The last seven days of player hours place Local Dev Server at #9,310, in the top 42% of ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry Local Dev Server?

These Top Rust Servers lists count Local Dev Server among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on Local Dev Server?

The game's server browser reads the tags that Local Dev Server publishes: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs166655 (Build): Game build: 166655; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

Which map is running on Local Dev Server?

A procedural map, created by the game, is in use on Local Dev Server.

What settings and rules does Local Dev Server use?

You will not find a gather rate in the name Local Dev Server. Groups use the default maximum of 8 players. You play survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser shows it under Community. VAC anti-cheat is inactive.

Server details

What version is Local Dev Server running?

Rust network protocol 2634 and build 166655 is what Local Dev Server runs, on Windows. The protocol must match for you to join; Steam will update your game.

Where can Local Dev Server be found?

A region is not published by Local Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 69.250.66.224:28015.

Is Local Dev Server currently online?

Currently offline is Local Dev Server, last seen 4 days 18 hours ago. It spent 17 of the last 168 hours online across 7 days, giving 10% uptime. It was first observed by Top Rust Servers on 21 September 2026.

Wipe schedule

What can you expect on wipe day on Local Dev Server?

Across recent wipes, the busiest times averaged 1 players. The latest wipe saw its highest player count 0 hours in.

On what schedule does Local Dev Server wipe?

Too few wipes are recorded for Local Dev Server to establish a rhythm. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. Its world was last replaced 12 days 3 hours ago.

Joining the server

How can I connect to Local Dev Server?

To connect, start Rust, hit F1, and enter client.connect 69.250.66.224:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs166655
Build Game build: 166655.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code No region code is assigned.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.