RS-15459Community server
Carrying Capacity
Offline 70.128.142.237:28015 checked 24d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Carrying Capacity?
Currently, Carrying Capacity is offline; the last sighting was 24 days 9 hours ago.
Where does Carrying Capacity sit in the rankings?
The last seven days of player hours place Carrying Capacity at #15,459, in the top – of ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry Carrying Capacity?
On these Top Rust Servers lists you will find Carrying Capacity: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Carrying Capacity?
Published by Carrying Capacity for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp25 (Max players): There are 25 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): Protocol 2633 is required to join; your game must be on the same version; cs164530 (Build): Running game build 164530; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on Carrying Capacity?
A procedural map, created by the game, is in use on Carrying Capacity.
What does Carrying Capacity run for rules and settings?
No gather rate is given in the name Carrying Capacity. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What is the Rust version on Carrying Capacity?
On Windows, Carrying Capacity operates Rust network protocol 2633 and build 164530. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Carrying Capacity?
A region is not published by Carrying Capacity. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 70.128.142.237:28015 is its address.
How reliable is Carrying Capacity?
Carrying Capacity is offline now; the last time it was seen was 24 days 9 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 20 September 2026.
Wipe schedule
When does Carrying Capacity wipe?
Too few wipes are recorded for Carrying Capacity to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 days 11 hours ago.
How to join
What are the steps to join Carrying Capacity?
To connect, start Rust, hit F1, and enter client.connect 70.128.142.237:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.