RS-14680Community server
Rust
Offline 70.40.117.254:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
What is the typical player count on Rust?
Currently, Rust is offline; the last sighting was 11 days 22 hours ago.
How is Rust ranked?
Ranked #14,680 on seven-day player hours, Rust is in the top 64% of all ranked servers.
Tags and filters
Where does Rust appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp1 (Max players): Player slots: 1; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Running game build 166586; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned are the tags Rust publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on Rust?
Rust uses a procedural map, which the game generates.
What settings and rules does Rust use?
No gather rate is given in the name Rust. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server info
What Rust version is Rust on?
Rust network protocol 2634 and build 166586 is what Rust runs, on Windows. Joining requires matching protocols, and Steam updates your game automatically.
Where can Rust be found?
A region is not published by Rust. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 70.40.117.254:28015.
What is the uptime of Rust?
Currently offline is Rust, last seen 11 days 22 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 2 October 2026.
Wipe details
How often does Rust wipe?
Not enough wipe data exists yet to identify the rhythm of Rust. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 23 hours ago.
How to join
What is the process to join Rust?
To connect, start Rust, hit F1, and enter client.connect 70.40.117.254:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.