RS-10965Community server
FirstLocal
Offline 72.185.188.129:28015 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is FirstLocal?
FirstLocal is offline at this moment; the last signal was 45 hours ago. Its seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours was 12:00 UTC, when it averaged 1 players.
What is the ranking of FirstLocal?
Ranked #10,965 on seven-day player hours, FirstLocal is in the top 49% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry FirstLocal?
These Top Rust Servers lists count FirstLocal among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is the meaning of the tags on FirstLocal?
The game's server browser reads the tags that FirstLocal publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): It has 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167584 (Build): Game build: 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Map and rules
Which map is running on FirstLocal?
A procedural map, created by the game, is in use on FirstLocal.
Which settings and rules apply on FirstLocal?
No gather rate is given in the name FirstLocal. Up to 8 players per group, as the game defaults. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is enabled.
Server details
What is the Rust version on FirstLocal?
Rust network protocol 2634 and build 167584 is what FirstLocal runs, on Windows. The protocol must match for you to join; Steam will update your game.
What is the server location for FirstLocal?
No region is published by FirstLocal. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 72.185.188.129:28015.
Is FirstLocal currently online?
FirstLocal is offline now; the last time it was seen was 45 hours ago. It spent 9 of the last 168 hours online across 7 days, giving 5% uptime. Its first appearance in Top Rust Servers was on 4 October 2026.
Wipe details
When does FirstLocal wipe?
The record holds too few wipes to determine FirstLocal's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 10 days 7 hours ago.
Joining the server
What is the process to join FirstLocal?
To connect, start Rust, hit F1, and enter client.connect 72.185.188.129:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.