RS-15836Community server
SIPLAB-Rust-fixed
Offline 72.225.139.233:11300 checked 1d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on SIPLAB-Rust-fixed?
Currently, SIPLAB-Rust-fixed is offline; the last sighting was 24 hours ago. The average over the last seven days comes to 0 players.
How is SIPLAB-Rust-fixed ranked?
The last seven days of player hours place SIPLAB-Rust-fixed at #15,836, in the top 72% of ranked servers.
Server tags and lists
Where does SIPLAB-Rust-fixed appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find SIPLAB-Rust-fixed: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on SIPLAB-Rust-fixed?
Published by SIPLAB-Rust-fixed for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): It has 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code not set. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
Which map is running on SIPLAB-Rust-fixed?
A procedural map, created by the game, is in use on SIPLAB-Rust-fixed.
What does SIPLAB-Rust-fixed run for rules and settings?
The name SIPLAB-Rust-fixed does not state a gather rate. The group limit is the game's default of 8 players. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Community. The server runs with VAC on.
Server details
What version is SIPLAB-Rust-fixed running?
On Linux, SIPLAB-Rust-fixed operates Rust network protocol 2634 and build 167781. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the server location for SIPLAB-Rust-fixed?
There is no region published by SIPLAB-Rust-fixed. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 72.225.139.233:11300 is its address.
Is SIPLAB-Rust-fixed currently online?
SIPLAB-Rust-fixed is offline now; the last time it was seen was 24 hours ago. The first time Top Rust Servers saw it was on 14 October 2026.
Wipe details
When does SIPLAB-Rust-fixed wipe?
Too few wipes are recorded for SIPLAB-Rust-fixed to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 24 hours ago.
How to join
How can I connect to SIPLAB-Rust-fixed?
Use the console: open Rust, press F1, and type client.connect 72.225.139.233:11300. Or simply click Launch Rust here; it opens the game through Steam and connects you.