RS-13869Community server
My Staging Test
Offline 72.56.14.104:28015 checked 11d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on My Staging Test?
Currently, My Staging Test is offline; the last sighting was 11 days 5 hours ago.
How is My Staging Test ranked?
Ranked #13,869 on seven-day player hours, My Staging Test is in the top 61% of all ranked servers.
Tags, lists, and filters
Where does My Staging Test appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists include My Staging Test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on My Staging Test?
Published by My Staging Test for the game's server browser to read: gmrust (Game mode): Survival follows the standard Rust ruleset; mp2 (Max players): There are 2 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs166655 (Build): The game build is 166655; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What map is used on My Staging Test?
A procedural map, created by the game, is in use on My Staging Test.
What settings and rules does My Staging Test use?
You will not find a gather rate in the name My Staging Test. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. You can fight and raid other players. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What Rust version is My Staging Test on?
On Windows, My Staging Test operates Rust network protocol 2634 and build 166655. Joining requires matching protocols, and Steam updates your game automatically.
What is the server location for My Staging Test?
A region is not published by My Staging Test. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 72.56.14.104:28015.
What is the uptime of My Staging Test?
The server My Staging Test is down at the moment, with its last appearance 11 days 5 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 3 October 2026.
Wipe cycle
How often does My Staging Test wipe?
Not enough wipe data exists yet to identify the rhythm of My Staging Test. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 11 days 6 hours ago.
Connection
How can I connect to My Staging Test?
To connect manually, open the console with F1 and type client.connect 72.56.14.104:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.