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Live Servers11,498 Players45,938 Populated3,373 Fresh wipes · 3h101 Scanevery 5 min

RS-15947Community server

RustyJawn | PvP | TEST

Offline 72.92.119.19:40000 checked 3d ago

Connect
Players now
0/ 40
0% full
7-day average
0
peak –
Rank
#15,947
top 72%
Last wipe
9d ago
no schedule published
Next wipe
–
too few wipes seen yet
Light curve

Players

No hourly history yet.

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep6 Oct10 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sun 4 OctTue 15 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 21:15 UTC9d ago 0 – running 0
Tue 15 Sep, 20:26 UTC28d ago 0 – 19 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player count

What is the typical player count on RustyJawn | PvP | TEST?

RustyJawn | PvP | TEST is offline at this moment; the last signal was 3 days 13 hours ago. Over the past seven days, the average player count was 0.

How is RustyJawn | PvP | TEST ranked?

On player hours across seven days, RustyJawn | PvP | TEST is #15,947, inside the top 72% of all ranked servers.

Tags, lists, and filters

On Top Rust Servers, which lists and filters carry RustyJawn | PvP | TEST?

These Top Rust Servers lists include RustyJawn | PvP | TEST: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What is the meaning of the tags on RustyJawn | PvP | TEST?

gmrust (Game mode): Standard survival, as in Rust; mp40 (Max players): There are 40 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167398 (Build): Running game build 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags RustyJawn | PvP | TEST publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Rules, settings, and map

Which map is running on RustyJawn | PvP | TEST?

RustyJawn | PvP | TEST runs a procedural map of size 3,000 with seed 1, generated by the game. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What does RustyJawn | PvP | TEST run for rules and settings?

The name RustyJawn | PvP | TEST does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.

About the server

What Rust version is RustyJawn | PvP | TEST on?

RustyJawn | PvP | TEST uses Rust network protocol 2634 and build 167398 with Linux as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can RustyJawn | PvP | TEST be found?

No region is published by RustyJawn | PvP | TEST. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 72.92.119.19:40000.

What is the uptime of RustyJawn | PvP | TEST?

RustyJawn | PvP | TEST is offline now; the last time it was seen was 3 days 13 hours ago. Across the last 7 full days, it was online for 94 of 168 hours, or 56%. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe schedule

What can you expect on wipe day on RustyJawn | PvP | TEST?

Across recent wipes, the busiest times averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.

When does RustyJawn | PvP | TEST wipe?

Too few wipes are recorded for RustyJawn | PvP | TEST to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The world it is running now dates from 9 days 13 hours ago.

How to join

What is the process to join RustyJawn | PvP | TEST?

To connect manually, open the console with F1 and type client.connect 72.92.119.19:40000. Or click Launch Rust on this page to open Rust through Steam and connect directly.

Spectrum

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as in Rust.
mp40
Max players There are 40 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol Protocol 2634 is required to join; your game must be on the same version.
cs167398
Build Running game build 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code The region code is left blank.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.