RS-12805Community server
Test Private Server
Offline 73.143.170.41:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on Test Private Server?
Test Private Server is offline at this moment; the last signal was 23 days 4 hours ago.
Where does Test Private Server sit in the rankings?
Ranked #12,805 on seven-day player hours, Test Private Server is in the top 56% of all ranked servers.
Tags and filters
Where does Test Private Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Test Private Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Private Server?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp5 (Max players): Player slots: 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned are the tags Test Private Server publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Test Private Server?
Test Private Server uses a procedural map, which the game generates.
What does Test Private Server run for rules and settings?
No gather rate is given in the name Test Private Server. Up to 8 players per group, as the game defaults. survival is the game mode, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. The server runs with VAC off.
About the server
What version is Test Private Server running?
Test Private Server uses Rust network protocol 2633 and build 164530 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the server location for Test Private Server?
A region is not published by Test Private Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 73.143.170.41:28015 is its address.
What is the uptime of Test Private Server?
Currently offline is Test Private Server, last seen 23 days 4 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 20 September 2026.
Wipe details
How often does Test Private Server wipe?
Not enough wipe data exists yet to identify the rhythm of Test Private Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 25 days 8 hours ago.
Connection
How can I connect to Test Private Server?
To connect manually, open the console with F1 and type client.connect 73.143.170.41:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.