RS-15912Community server
CheeseMail
Online 73.38.73.143:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 22:40 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
What is the typical player count on CheeseMail?
On 5 slots, CheeseMail has 0 players at this moment. Over the past seven days, the average player count was 0.
What is the ranking of CheeseMail?
Ranked #15,912 on seven-day player hours, CheeseMail is in the top 72% of all ranked servers.
Tags and filters
On Top Rust Servers, which lists and filters carry CheeseMail?
These Top Rust Servers lists count CheeseMail among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How should you read the tags on CheeseMail?
gmrust (Game mode): Standard survival, as in Rust; mp5 (Max players): Player slots: 5; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): Running game build 167781; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set are the tags CheeseMail publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Rules, settings, and map
What is the map on CheeseMail?
CheeseMail uses a procedural map, which the game generates.
What does CheeseMail run for rules and settings?
The name CheeseMail does not state a gather rate. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What Rust version is CheeseMail on?
Rust network protocol 2634 and build 167781 is what CheeseMail runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
Where can CheeseMail be found?
A region is not published by CheeseMail. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 73.38.73.143:28015.
How reliable is CheeseMail?
Right now, CheeseMail is up and running. Across the last 7 full days, it was online for 168 of 168 hours, or 100%. The first time Top Rust Servers saw it was on 13 September 2026.
Wipe schedule
When does CheeseMail wipe?
Not enough wipe data exists yet to identify the rhythm of CheeseMail. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 28 hours ago.
Connection
What are the steps to join CheeseMail?
Use the console: open Rust, press F1, and type client.connect 73.38.73.143:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.