RS-13705Community server
Local Server
Offline 73.53.9.206:28015 checked 3d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How populated is Local Server?
Local Server is offline at this moment; the last signal was 3 days 4 hours ago. Over seven days it averaged 1, and the highest point was 1.
Where does Local Server sit in the rankings?
On player hours across seven days, Local Server is #13,705, inside the top 62% of all ranked servers.
Tags, lists, and filters
On Top Rust Servers, which lists and filters carry Local Server?
These Top Rust Servers lists count Local Server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Local Server?
gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): There are 10 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank are the tags Local Server publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Local Server?
Local Server uses a procedural map, which the game generates.
What settings and rules does Local Server use?
No gather rate is given in the name Local Server. The group limit is the game's default of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is inactive.
Server details
What version is Local Server running?
Rust network protocol 2634 and build 167398 is what Local Server runs, on Linux. Joining requires matching protocols, and Steam updates your game automatically.
What is the location of Local Server?
No region is published by Local Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 73.53.9.206:28015.
How reliable is Local Server?
Currently offline is Local Server, last seen 3 days 4 hours ago. Across the last 3 full days, it was online for 0 of 72 hours, or 0%. The first time Top Rust Servers saw it was on 11 October 2026.
Wipe details
How often does Local Server wipe?
Too few wipes are recorded for Local Server to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The present world has been live since 3 days 4 hours ago.
Connection
How can I connect to Local Server?
To connect, start Rust, hit F1, and enter client.connect 73.53.9.206:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.