RS-15455PvE server
Jeremy Solo PvE
Offline 74.141.66.230:28015 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How many players are usually on Jeremy Solo PvE?
Jeremy Solo PvE is offline at this moment; the last signal was 13 days 22 hours ago.
How is Jeremy Solo PvE ranked?
The last seven days of player hours place Jeremy Solo PvE at #15,455, in the top 65% of ranked servers.
Server tags and lists
On Top Rust Servers, which lists and filters carry Jeremy Solo PvE?
These Top Rust Servers lists include Jeremy Solo PvE: Best Rust community servers and Top Rust PvE servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
What is the meaning of the tags on Jeremy Solo PvE?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): It has 1 slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs163493 (Build): Game build: 163493; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank; ^p (PvE): No player combat here; the world itself is the threat are the tags Jeremy Solo PvE publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Settings and map
Which map is running on Jeremy Solo PvE?
A procedural map, created by the game, is in use on Jeremy Solo PvE.
What does Jeremy Solo PvE run for rules and settings?
You will not find a gather rate in the name Jeremy Solo PvE. Up to 8 players per group, as the game defaults. It runs pve, no player versus player combat. The server browser shows it under Community. VAC anti-cheat is active.
About the server
What version is Jeremy Solo PvE running?
Jeremy Solo PvE uses Rust network protocol 2633 and build 163493 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Jeremy Solo PvE?
There is no region published by Jeremy Solo PvE. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 74.141.66.230:28015.
What is the uptime of Jeremy Solo PvE?
Jeremy Solo PvE is offline now; the last time it was seen was 13 days 22 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 17 September 2026.
Wipe details
When does Jeremy Solo PvE wipe?
Too few wipes are recorded for Jeremy Solo PvE to establish a rhythm. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 33 days 19 hours ago.
Joining the server
How can I connect to Jeremy Solo PvE?
To connect manually, open the console with F1 and type client.connect 74.141.66.230:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.