Top Rust ServersObservatory · live
Live Servers11,662 Players78,140 Populated4,026 Fresh wipes · 3h169 Scanevery 5 min

RS-12575Community server

Lost in Rust

Offline 74.208.108.126:28015 checked 1d ago

Connect
Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#12,575
top 57%
Last wipe
2d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75115:0016:0017:0019:0020:0021:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020015:0016:0017:0019:0020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep5 Oct9 Oct14 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap9.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 3 OctTue 22 SepSun 20 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 14:40 UTC2d ago – – running 0
Sat 3 Oct, 09:26 UTC11d ago 1 halved by day 3 9.2 days 0
Tue 22 Sep, 20:24 UTC21d ago 1 halved by day 1 10.5 days 0
Sun 20 Sep, 21:11 UTC23d ago 1 – 2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

How populated is Lost in Rust?

Lost in Rust is offline at this moment; the last signal was 41 hours ago. Over seven days it averaged 0, and the highest point was 1. At 20:00 UTC it was busiest in the last 48 hours, averaging 0 players.

What is the ranking of Lost in Rust?

Ranked #12,575 on seven-day player hours, Lost in Rust is in the top 57% of all ranked servers.

Server tags and lists

Where does Lost in Rust show up in Top Rust Servers lists and filters?

These Top Rust Servers lists count Lost in Rust among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

What is the meaning of the tags on Lost in Rust?

gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): There are 10 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs167584 (Build): Running game build 167584; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): Region code not set are the tags Lost in Rust publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.

Rules, settings, and map

What is the map on Lost in Rust?

A procedural map of size 4,000 with seed 9999999, created by the game, is in use on Lost in Rust. The map can be seen on RustMaps from this page, as identical size and seed yield the same map.

What settings and rules does Lost in Rust use?

The name Lost in Rust does not state a gather rate. Up to 8 players per group, as the game defaults. survival is the game mode, standard survival: gathering, building and raiding. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.

Server info

What Rust version is Lost in Rust on?

Rust network protocol 2634 and build 167584 is what Lost in Rust runs, on Linux. Your game needs the same protocol to connect; Steam takes care of updating it.

What is the performance like on Lost in Rust?

Over the last two days, it ran at an average of 142 server fps, minimum 115. The maximum entities it carried was 92,531, covering buildings, deployables and the rest. At its highest, it consumed 2,020 MB of memory. Players feel lag when fps drops and entities increase.

Where can Lost in Rust be found?

There is no region published by Lost in Rust. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 74.208.108.126:28015.

How reliable is Lost in Rust?

Currently offline is Lost in Rust, last seen 41 hours ago. Going by its reported uptime, it restarted about 5 hours ago. It spent 79 of the last 168 hours online across 7 days, giving 47% uptime. Its first appearance in Top Rust Servers was on 13 September 2026.

Wipe details

What happens on wipe day on Lost in Rust?

The average busiest count over recent wipes is 1 players. The peak of the latest wipe came 0 hours after it began. Half the peak was held until the next wipe in 0% of recent wipes. When the peak was not held, numbers fell below half by day 2.

When does Lost in Rust wipe?

There is no way to predict the next wipe on Lost in Rust, as its wipes occur at irregular intervals. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. The world it is running now dates from 2 days ago.

Joining the server

How can I connect to Lost in Rust?

Use the console: open Rust, press F1, and type client.connect 74.208.108.126:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players There are 10 slots.
ts8
Group limit At most 8 per team, as standard in the game.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs167584
Build Running game build 167584.
ptrak
Networking The network layer is RakNet, which is standard for Rust.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.