RS-15967Community server
Rust34FF
Offline 74.244.146.97:28015 checked 4d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player count
How many players are usually on Rust34FF?
Rust34FF is offline at this moment; the last signal was 4 days 22 hours ago. Over the past seven days, the average player count was 0.
How is Rust34FF ranked?
The last seven days of player hours place Rust34FF at #15,967, in the top 71% of ranked servers.
Server tags and lists
Where does Rust34FF appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Rust34FF among their servers: Best Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Rust34FF?
gmvanilla (Game mode): Vanilla survival mode; mp8 (Max players): There are 8 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): To join, your game must be on protocol 2634; cs167231 (Build): Running game build 167231; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $r? (Region code): The region code is left blank are the tags Rust34FF publishes, and the game's server browser reads them. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Rust34FF?
A procedural map, created by the game, is in use on Rust34FF.
What settings and rules does Rust34FF use?
No gather rate is given in the name Rust34FF. Up to 8 players per group, as the game defaults. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is Rust34FF on?
On Linux, Rust34FF operates Rust network protocol 2634 and build 167231. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Rust34FF?
A region is not published by Rust34FF. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 74.244.146.97:28015.
What is the uptime of Rust34FF?
Rust34FF is offline now; the last time it was seen was 4 days 22 hours ago. Across the last 7 full days, it was online for 6 of 168 hours, or 4%. It was first observed by Top Rust Servers on 5 October 2026.
Wipe schedule
When does Rust34FF wipe?
Too few wipes are recorded for Rust34FF to establish a rhythm. The monthly force wipe applies to every Rust server; the next one is on Thursday 5 November at 19:00 UTC. Its world was last replaced 11 days 23 hours ago.
How to join
What are the steps to join Rust34FF?
To connect, start Rust, hit F1, and enter client.connect 74.244.146.97:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.