RS-16817Vanilla server
Pristine_test 11
Offline NA 75.152.124.190:28025 checked 13d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 25 October, 03:46 UTC, in 10d 16h. Its biweekly schedule tag · low confidence
Coming wipes
- T− 10d 16hSun 25 Oct, 03:46 UTC
- T− 22d 7hThu 5 Nov, 19:00 UTCFW
- T− 24d 16hSun 8 Nov, 03:46 UTC
- T− 38d 16hSun 22 Nov, 03:46 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 03:46 UTC17d ago | 0 | – | running | 0 |
| Sat 26 Sep, 16:53 UTC17d ago | 0 | – | 0.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Pristine_test 11?
Currently, Pristine_test 11 is offline; the last sighting was 13 days 17 hours ago.
Where does Pristine_test 11 sit in the rankings?
In North America, Pristine_test 11 is #1,681 on seven-day player hours, with #16,817 overall and a top 70% position among ranked servers.
Tags and filters
Where does Pristine_test 11 show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Pristine_test 11: Best Rust community servers, North American Rust servers and Top vanilla Rust servers. These are the filters that bring it up on the server list: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
What is the meaning of the tags on Pristine_test 11?
gmrust (Game mode): Survival follows the standard Rust ruleset; mp50 (Max players): There are 50 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Game build: 165217; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^b (Biweekly): It wipes every fortnight; ^v (Vanilla): No altered rates, kits or rules; this is the game as Facepunch ships it; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Plugin framework: Oxide (uMod); NA (North America): In the server browser, this appears under North America are the tags Pristine_test 11 publishes, and the game's server browser reads them. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What map is used on Pristine_test 11?
The map on Pristine_test 11 is procedural, size 3,750, seed 333930437, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.
Which settings and rules apply on Pristine_test 11?
You will not find a gather rate in the name Pristine_test 11. The group limit is the game's default of 8 players. survival is the game mode, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. It appears under Community in the server browser and is a community server. Oxide plugins are loaded. The label vanilla is used: no altered rates, kits or rules; this is the game as Facepunch ships it. Joining requires Rust's premium status. VAC, Valve's anti-cheat, is enabled.
Server info
What version is Pristine_test 11 running?
On Linux, Pristine_test 11 operates Rust network protocol 2633 and build 165217. Your game needs the same protocol to connect; Steam takes care of updating it.
What is the location of Pristine_test 11?
With its NA tag, Pristine_test 11 lists itself in North America. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. 75.152.124.190:28025 is its address.
What is the uptime of Pristine_test 11?
Currently offline is Pristine_test 11, last seen 13 days 17 hours ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. It was first observed by Top Rust Servers on 20 September 2026.
Wipe cycle
What can you expect on wipe day on Pristine_test 11?
The average busiest count over recent wipes is 0 players. 0 hours after the latest wipe, the crowd hit its peak.
On what schedule does Pristine_test 11 wipe?
The recorded wipes for Pristine_test 11 are too few to confirm its schedule, so the prediction follows its tag. The upcoming wipe is set for Sunday 25 October at 03:46 UTC. The present world has been live since 17 days 7 hours ago. A fortnightly wipe schedule appears in its tags.
How to join
What is the process to join Pristine_test 11?
To connect manually, open the console with F1 and type client.connect 75.152.124.190:28025. Or click Launch Rust on this page to open Rust through Steam and connect directly. Joining requires Rust's premium status. For its site, go to https://discord.com/invite/gHS4jpZEWr.
