RS-15508Community server
Rust Test Server
Offline 76.67.156.88:28015 checked 20d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Rust Test Server?
Rust Test Server is offline at this moment; the last signal was 20 days ago.
How is Rust Test Server ranked?
The last seven days of player hours place Rust Test Server at #15,508, in the top 71% of ranked servers.
Tags, lists, and filters
Where does Rust Test Server show up in Top Rust Servers lists and filters?
These Top Rust Servers lists include Rust Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Rust Test Server?
Published by Rust Test Server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2622 (Protocol): This server runs protocol 2622; match it to connect; cs145743 (Build): The game build is 145743; ptrak (Networking): The network layer is RakNet, which is standard for Rust; $rca1 (Region code): Set to region ca1. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Rust Test Server?
A procedural map, created by the game, is in use on Rust Test Server.
Which settings and rules apply on Rust Test Server?
The name Rust Test Server does not state a gather rate. Groups use the default maximum of 8 players. You play survival, standard survival: gathering, building and raiding. Player versus player combat and raiding are enabled. A community server, it is found under the Community tab. VAC, Valve's anti-cheat, is disabled.
About the server
What Rust version is Rust Test Server on?
On Windows, Rust Test Server operates Rust network protocol 2622 and build 145743. The protocol must match for you to join; Steam will update your game.
What is the location of Rust Test Server?
There is no region published by Rust Test Server, though its region code is ca1. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. It answers at 76.67.156.88:28015.
How reliable is Rust Test Server?
The server Rust Test Server is down at the moment, with its last appearance 20 days ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. The first time Top Rust Servers saw it was on 23 September 2026.
Wipe schedule
How often does Rust Test Server wipe?
Not enough wipe data exists yet to identify the rhythm of Rust Test Server. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. The present world has been live since 206 days 17 hours ago.
How to join
What are the steps to join Rust Test Server?
To connect manually, open the console with F1 and type client.connect 76.67.156.88:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.