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Live Servers11,500 Players46,109 Populated3,408 Fresh wipes · 3h101 Scanevery 5 min

RS-7783Community server

Dev Server

Offline 77.169.229.66:28015 checked 1d ago

Connect
Players now
0/ 10
0% full
7-day average
1
peak 1
Rank
#7,783
top 35%
Last wipe
3d ago
no schedule published
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
00.250.50.75117:0018:0019:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep30 Sep5 Oct9 Oct14 Oct

Top 35% of all ranked servers. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held75%else halves by day 4

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 07:33 UTC3d ago 1 – running 1
Sun 4 Oct, 19:16 UTC9d ago 1 halved by day 4 6.5 days 0
Thu 1 Oct, 18:26 UTC FW12d ago 1 held half 3 days 1
Sat 26 Sep, 18:38 UTC17d ago 1 held half 5 days 1
Thu 24 Sep, 18:57 UTC19d ago 1 held half 2 days 0
Tue 15 Sep, 18:20 UTC28d ago 1 – 9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Population

What is the typical player count on Dev Server?

Dev Server is offline at this moment; the last signal was 39 hours ago. Over seven days it averaged 1, and the highest point was 1. The busiest point in the last 48 hours was 17:00 UTC, when it averaged 1 players.

What is the ranking of Dev Server?

The last seven days of player hours place Dev Server at #7,783, in the top 35% of ranked servers.

Tags and filters

Where does Dev Server appear among the Top Rust Servers lists and filters?

These Top Rust Servers lists include Dev Server: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What is the meaning of the tags on Dev Server?

The game's server browser reads the tags that Dev Server publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.

Settings and map

What is the map on Dev Server?

Dev Server uses a procedural map, which the game generates.

What does Dev Server run for rules and settings?

You will not find a gather rate in the name Dev Server. Groups use the default maximum of 8 players. It runs survival, the normal mode where you gather, build and raid. Player versus player combat and raiding are enabled. The server browser shows it under Community. VAC anti-cheat is active.

About the server

What Rust version is Dev Server on?

Dev Server uses Rust network protocol 2634 and build 167398 with Windows as its system. Joining requires matching protocols, and Steam updates your game automatically.

Where can Dev Server be found?

A region is not published by Dev Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 77.169.229.66:28015 is its address.

What is the uptime of Dev Server?

Dev Server is offline now; the last time it was seen was 39 hours ago. Across the last 7 full days, it was online for 16 of 168 hours, or 10%. It was first observed by Top Rust Servers on 13 September 2026.

Wipe schedule

What happens on wipe day on Dev Server?

The average busiest count over recent wipes is 1 players. 0 hours after the latest wipe, the crowd hit its peak. Half the peak was held until the next wipe in 75% of recent wipes. In the cases where it did not hold, the crowd dropped below half by day 4.

When does Dev Server wipe?

No next wipe can be predicted for Dev Server, because its wipes happen at irregular times. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 3 days 2 hours ago.

Joining the server

What are the steps to join Dev Server?

To connect, start Rust, hit F1, and enter client.connect 77.169.229.66:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.

Spectrum

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp10
Max players Player slots: 10.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.