RS-15967Community server
Test
Offline 77.236.2.220:28015 checked 5h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
What is the typical player count on Test?
Currently, Test is offline; the last sighting was 5 hours ago. Over the past seven days, the average player count was 0.
Where does Test sit in the rankings?
On player hours across seven days, Test is #15,967, inside the top 71% of all ranked servers.
Tags, lists, and filters
Where does Test show up in Top Rust Servers lists and filters?
These Top Rust Servers lists count Test among their servers: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last 24 hours.
What is the meaning of the tags on Test?
The game's server browser reads the tags that Test publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp10 (Max players): Player slots: 10; v2268 (Protocol): This server runs protocol 2268; match it to connect; ptrak (Networking): The network layer is RakNet, which is standard for Rust; h98b6c248 (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust; stok (Custom tag): The owner or a plugin set this tag; it is not part of standard Rust. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Settings and map
Which map is running on Test?
Test uses a procedural map, which the game generates.
What settings and rules does Test use?
You will not find a gather rate in the name Test. There is no published group limit. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. A community server, it is found under the Community tab. VAC anti-cheat is active.
Server info
What version is Test running?
Test uses Rust network protocol 2268 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Test?
No region is published by Test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 77.236.2.220:28015.
How reliable is Test?
Test is offline now; the last time it was seen was 5 hours ago. The first time Top Rust Servers saw it was on 13 October 2026.
Wipe cycle
When does Test wipe?
Not enough wipe data exists yet to identify the rhythm of Test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The world it is running now dates from 5 hours ago.
How to join
How can I connect to Test?
To connect, start Rust, hit F1, and enter client.connect 77.236.2.220:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.