RS-13967Community server
test
Offline 77.33.69.152:28015 checked 12d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 15:14 UTC12d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How populated is test?
test is offline at this moment; the last signal was 12 days 11 hours ago.
How is test ranked?
Ranked #13,967 on seven-day player hours, test is in the top 59% of all ranked servers.
Server tags and lists
Where does test show up in Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find test: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on test?
Published by test for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp10 (Max players): Player slots: 10; ts8 (Group limit): At most 8 per team, as standard in the game; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166493 (Build): Game build: 166493; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region code is left blank. The top of this page also shows the time its world was made, its queue, and its players now, all from the tags.
Map and rules
What is the map on test?
test uses a procedural map, which the game generates.
Which settings and rules apply on test?
No gather rate is given in the name test. The group limit is the game's default of 8 players. survival is the game mode, the normal mode where you gather, build and raid. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. VAC anti-cheat is active.
About the server
What version is test running?
Rust network protocol 2634 and build 166493 is what test runs, on Windows. The protocol must match for you to join; Steam will update your game.
Where can test be found?
No region is published by test. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. It answers at 77.33.69.152:28015.
How reliable is test?
Currently offline is test, last seen 12 days 11 hours ago. It spent 0 of the last 168 hours online across 7 days, giving 0% uptime. It was first observed by Top Rust Servers on 1 October 2026.
Wipe schedule
What happens on wipe day on test?
Across recent wipes, the busiest times averaged 1 players. 0 hours after the latest wipe, the crowd hit its peak.
When does test wipe?
Not enough wipe data exists yet to identify the rhythm of test. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 12 days 13 hours ago.
Connection
What is the process to join test?
To connect manually, open the console with F1 and type client.connect 77.33.69.152:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.