RS-12525Community server
Jeffrey test server
Offline 77.63.122.49:28015 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Population
How many players are usually on Jeffrey test server?
Jeffrey test server is offline at this moment; the last signal was 5 days 13 hours ago. Its seven-day average is 1 players, with a peak of 1.
Where does Jeffrey test server sit in the rankings?
The last seven days of player hours place Jeffrey test server at #12,525, in the top 56% of ranked servers.
Tags, lists, and filters
Where does Jeffrey test server appear among the Top Rust Servers lists and filters?
These Top Rust Servers lists count Jeffrey test server among their servers: Best Rust community servers. These are the filters that bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What is the meaning of the tags on Jeffrey test server?
Published by Jeffrey test server for the game's server browser to read: gmrust (Game mode): Standard survival, as in Rust; mp4 (Max players): Player slots: 4; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Protocol 2634 is required to join; your game must be on the same version; cs167058 (Build): Game build: 167058; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): No region code is assigned. At the top of this page you also see its players now, its queue, and the time its world was made, taken from the tags.
Rules, settings, and map
What is the map on Jeffrey test server?
A procedural map, created by the game, is in use on Jeffrey test server.
Which settings and rules apply on Jeffrey test server?
You will not find a gather rate in the name Jeffrey test server. Groups use the default maximum of 8 players. It runs survival, standard survival: gathering, building and raiding. Combat and raiding between players are allowed. It appears under Community in the server browser and is a community server. The server runs with VAC on.
About the server
What version is Jeffrey test server running?
Jeffrey test server uses Rust network protocol 2634 and build 167058 with Windows as its system. The protocol must match for you to join; Steam will update your game.
What is the location of Jeffrey test server?
There is no region published by Jeffrey test server. What Top Rust Servers shows is where a server says it is, not where the machine stands, which it does not look up. You reach it at 77.63.122.49:28015.
Is Jeffrey test server currently online?
Jeffrey test server is offline now; the last time it was seen was 5 days 13 hours ago. It spent 0 of the last 96 hours online across 4 days, giving 0% uptime. The first time Top Rust Servers saw it was on 8 October 2026.
Wipe details
How often does Jeffrey test server wipe?
The record holds too few wipes to determine Jeffrey test server's pattern. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 5 days 14 hours ago.
Joining the server
What is the process to join Jeffrey test server?
To connect, start Rust, hit F1, and enter client.connect 77.63.122.49:28015. You can also join by clicking Launch Rust here, which opens Rust through Steam and links you in.