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RS-4286Modded server

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |

Online EU 78.17.98.27:28015 checked 12m ago

2x weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 105
0% full
7-day average
1
peak 4
Rank
#4,286
top 19% · #1466 in EU
Last wipe
4d ago
weekly schedule
Next wipe
–
no rhythm it keeps
Light curve

Players

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Systems telemetry

Server performance

05010015020006:0015:0000:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep30 Sep4 Oct7 Oct11 Oct14 Oct

Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

Orbit

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak3players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctMon 5 OctSat 3 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

Record

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:00 UTC4d ago 3 – running 0
Mon 5 Oct, 08:26 UTC8d ago 4 held half 4.1 days 0
Sat 3 Oct, 16:36 UTC10d ago 3 – 1.7 days 1
Sat 3 Oct, 08:15 UTC10d ago 3 – 0.3 days 0
Fri 2 Oct, 10:18 UTC11d ago 2 – 0.9 days 0
Thu 1 Oct, 11:48 UTC12d ago 3 – 0.9 days 0
Tue 29 Sep, 20:13 UTC14d ago 3 – 1.6 days 0
Tue 29 Sep, 10:23 UTC14d ago 3 – 0.4 days 0
Mon 28 Sep, 14:16 UTC15d ago 1 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby objects

Similar servers

The same kind of game, then region, group limit, rate and wipes.

Readouts in words

Quick answers

From the figures on this page.

Player activity

How populated is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

On 105 slots, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | has 0 players at this moment. Its seven-day average is 1 players, with a peak of 4. At 11:00 UTC it was busiest in the last 48 hours, averaging 4 players.

How is Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | ranked?

In Europe, Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is #1,466 on seven-day player hours, with #4,286 overall and a top 19% position among ranked servers.

Tags and filters

On Top Rust Servers, which lists and filters carry Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

On these Top Rust Servers lists you will find Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |: Rust servers with 2x gather rate, Best EU Rust servers, Top modded Rust servers and Rust zombie servers. These are the filters that bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How should you read the tags on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The game's server browser reads the tags that Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | publishes: gmrust (Game mode): Survival follows the standard Rust ruleset; mp105 (Max players): There are 105 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): This server runs protocol 2634; match it to connect; cs166652 (Build): The game build is 166652; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): Region code not set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Facepunch's version unaltered: no rate, kit or rule changes; ^z (Modded): This server is marked Modded, meaning plugins or settings alter the game; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser puts it in Europe; jp0 (Custom tag): A non-standard tag, added by the owner or a plugin. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.

Settings and map

What is the map on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The map on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is procedural, size 2,500, seed 105105, and generated by the game. Viewing it on RustMaps is possible from this page: the same size and seed give the same map.

What settings and rules does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | use?

The name Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | includes a 2x gather rate. Groups use the default maximum of 8 players. survival is the game mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are in use. The label vanilla is used: facepunch's version unaltered: no rate, kit or rule changes. The server runs with VAC on.

About the server

What is the Rust version on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | uses Rust network protocol 2634 and build 166652 with Linux as its system. The protocol must match for you to join; Steam will update your game.

How well does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | perform?

The last 48 hours saw it average 84 server fps, never going under 60. At its peak, it held 34,663 entities: everything from buildings to deployables and more. Its memory use reached 3,128 MB at most. A climbing entity count and low fps are the source of the lag players feel.

What is the location of Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | uses its EU tag to list itself in Europe. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. 78.17.98.27:28015 is its address.

What is the uptime of Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The server Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | is currently online. Going by its reported uptime, it restarted about 4 days 17 hours ago. Across the last 7 full days, it was online for 166 of 168 hours, or 99%. Its first appearance in Top Rust Servers was on 27 September 2026.

Wipe cycle

What happens on wipe day on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

The average busiest count over recent wipes is 3 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd kept above half its peak until the next wipe in 100% of recent wipes.

On what schedule does Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie | wipe?

There is no way to predict the next wipe on Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |, as its wipes occur at irregular intervals. Every Rust server is wiped by the force wipe each month; the next occurs on Thursday 5 November at 19:00 UTC. Its world was last replaced 4 days 18 hours ago. Weekly wipes are stated in the server's tags.

How to join

What are the steps to join Kavkaz Rust X2 | Trio | RaidBases | 09.10.26 | zombie |?

Use the console: open Rust, press F1, and type client.connect 78.17.98.27:28015. Or simply click Launch Rust here; it opens the game through Steam and connects you.

Spectrum

Server tags

What each one means.

Published as mp105,ptrak,jp0,$r?,v2634,^z,^y,^w,^v,EU,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival follows the standard Rust ruleset.
mp105
Max players There are 105 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol This server runs protocol 2634; match it to connect.
cs166652
Build The game build is 166652.
ptrak
Networking This uses RakNet, Rust's default network layer.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly This server wipes once a week.

Difficulty

^v
Vanilla Facepunch's version unaltered: no rate, kit or rule changes.

Mods and access

^z
Modded This server is marked Modded, meaning plugins or settings alter the game.
^y
Carbon This server uses Carbon for plugins.

Region

EU
Europe The server browser puts it in Europe.

Other

jp0
Custom tag A non-standard tag, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.