RS-14325Community server
Test Server
Offline 78.190.138.130:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Player activity
How populated is Test Server?
Currently, Test Server is offline; the last sighting was 27 days ago.
Where does Test Server sit in the rankings?
The last seven days of player hours place Test Server at #14,325, in the top – of ranked servers.
Tags and filters
Where does Test Server appear among the Top Rust Servers lists and filters?
On these Top Rust Servers lists you will find Test Server: Best Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Test Server?
gmrust (Game mode): Standard survival, as in Rust; mp1 (Max players): There are 1 slots; ts8 (Group limit): At most 8 per team, as standard in the game; v2633 (Protocol): This server runs protocol 2633; match it to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): This uses RakNet, Rust's default network layer; $r? (Region code): The region code is left blank are the tags Test Server publishes, and the game's server browser reads them. Shown at the top of this page, and also in the tags: its players now, its queue, and the time its world was made.
Map and rules
What map is used on Test Server?
Test Server uses a procedural map, which the game generates.
What does Test Server run for rules and settings?
You will not find a gather rate in the name Test Server. Up to 8 players per group, as the game defaults. It runs survival, the normal mode where you gather, build and raid. You can fight and raid other players. It appears under Community in the server browser and is a community server. The server runs with VAC on.
Server details
What Rust version is Test Server on?
On Windows, Test Server operates Rust network protocol 2633 and build 164530. The protocol must match for you to join; Steam will update your game.
Where can Test Server be found?
There is no region published by Test Server. Top Rust Servers does not look up where the machine stands; it shows where a server says it is. You reach it at 78.190.138.130:28015.
Is Test Server currently online?
The server Test Server is down at the moment, with its last appearance 27 days ago. Across the last 7 full days, it was online for 0 of 168 hours, or 0%. The first time Top Rust Servers saw it was on 17 September 2026.
Wipe cycle
When does Test Server wipe?
The record holds too few wipes to determine Test Server's pattern. A force wipe happens monthly across all Rust servers; the next is scheduled for Thursday 5 November at 19:00 UTC. The present world has been live since 27 days ago.
How to join
What are the steps to join Test Server?
To connect manually, open the console with F1 and type client.connect 78.190.138.130:28015. Or click Launch Rust on this page to open Rust through Steam and connect directly.